[9565] | 1 | using HeuristicLab.Common;
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| 2 | using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
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| 3 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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| 4 |
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[9630] | 5 | namespace HeuristicLab.Problems.Robocode {
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| 6 | [StorableClass]
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| 7 | public class TurnGunLeft : CodeNode {
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| 8 | public override int MinimumArity { get { return 1; } }
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| 9 | public override int MaximumArity { get { return 1; } }
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[9565] | 10 |
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[9630] | 11 | [Storable]
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| 12 | public override string Prefix { get; set; }
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[9565] | 13 |
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[9630] | 14 | [Storable]
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| 15 | public override string Suffix { get; set; }
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[9565] | 16 |
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[9630] | 17 | [StorableConstructor]
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| 18 | private TurnGunLeft(bool deserializing) : base(deserializing) { }
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| 19 | private TurnGunLeft(TurnGunLeft original, Cloner cloner)
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| 20 | : base(original, cloner) {
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| 21 | }
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[9565] | 22 |
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[9630] | 23 | public TurnGunLeft()
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| 24 | : base("TurnGunLeft", "Immediately turns the robot's gun to the left by degrees.") {
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| 25 | this.Prefix = "setTurnGunLeft(";
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| 26 | this.Suffix = ");";
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| 27 | }
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[9565] | 28 |
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[9630] | 29 | public override IDeepCloneable Clone(Cloner cloner) {
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| 30 | return new TurnGunLeft(this, cloner);
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| 31 | }
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[9565] | 32 |
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[9630] | 33 | public override string Interpret(ISymbolicExpressionTreeNode node, System.Collections.Generic.IEnumerable<ISymbolicExpressionTreeNode> children) {
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| 34 | var enumerator = children.GetEnumerator();
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[9565] | 35 |
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[9630] | 36 | if (!enumerator.MoveNext()) throw new System.Exception("TurnGunLeft was not given a child.");
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| 37 | var symbol = enumerator.Current.Symbol;
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[9565] | 38 |
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[9630] | 39 | if (!(symbol is Number || symbol is NumericalOperation || symbol is NumericalExpression))
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| 40 | throw new System.Exception("TurnGunLeft was given a child of type " + symbol.GetType().ToString() +
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| 41 | ". The expected child must be of type " + typeof(Number).ToString() + " or " +
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| 42 | typeof(NumericalOperation).ToString() + " or " +
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| 43 | typeof(NumericalExpression).ToString() + ".");
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[9565] | 44 |
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[9630] | 45 | string result = ((CodeNode)symbol).Interpret(enumerator.Current, enumerator.Current.Subtrees);
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| 46 | if (enumerator.MoveNext()) throw new System.Exception("TurnGunLeft was given more than one child.");
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[9565] | 47 |
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[9630] | 48 | return this.Prefix + result + this.Suffix;
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[9565] | 49 | }
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[9630] | 50 | }
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[9565] | 51 | } |
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