1 | using HeuristicLab.Common;
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2 | using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
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3 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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4 |
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5 | namespace HeuristicLab.Problems.Robocode {
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6 | [StorableClass]
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7 | public class Fire : CodeNode {
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8 | public override int MinimumArity { get { return 1; } }
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9 | public override int MaximumArity { get { return 1; } }
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10 |
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11 | [Storable]
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12 | public override string Prefix { get; set; }
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13 |
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14 | [Storable]
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15 | public override string Suffix { get; set; }
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16 |
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17 | [StorableConstructor]
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18 | private Fire(bool deserializing) : base(deserializing) { }
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19 | private Fire(Fire original, Cloner cloner)
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20 | : base(original, cloner) { }
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21 |
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22 | public Fire()
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23 | : base("Fire", "Immediately fires a bullet.") {
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24 | this.Prefix = "setFire(";
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25 | this.Suffix = ");";
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26 | }
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27 |
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28 | public override IDeepCloneable Clone(Cloner cloner) {
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29 | return new Fire(this, cloner);
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30 | }
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31 |
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32 | public override string Interpret(ISymbolicExpressionTreeNode node, System.Collections.Generic.IEnumerable<ISymbolicExpressionTreeNode> children) {
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33 | var enumerator = children.GetEnumerator();
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34 |
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35 | if (!enumerator.MoveNext()) throw new System.Exception("Fire was not given a child.");
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36 | var symbol = enumerator.Current.Symbol;
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37 |
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38 | if (!(symbol is ShotPower))
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39 | throw new System.Exception("Fire was given a child of type " + symbol.GetType().ToString() +
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40 | ". The expected child must be of type " + typeof(ShotPower).ToString() + ".");
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41 |
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42 | string result = ((CodeNode)symbol).Interpret(enumerator.Current, enumerator.Current.Subtrees);
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43 | if (enumerator.MoveNext()) throw new System.Exception("Fire was given more than one child.");
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44 |
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45 | return this.Prefix + result + this.Suffix;
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46 | }
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47 | }
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48 | } |
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