1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using HeuristicLab.Common;
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25 | using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
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26 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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27 |
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28 | namespace HeuristicLab.Problems.Robocode {
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29 | [StorableClass]
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30 | public class WhileStat : CodeNode {
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31 | public override int MinimumArity { get { return 2; } }
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32 | public override int MaximumArity { get { return 2; } }
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33 |
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34 | [Storable]
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35 | public override string Prefix { get; set; }
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36 |
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37 | [Storable]
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38 | public override string Suffix { get; set; }
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39 |
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40 | [StorableConstructor]
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41 | protected WhileStat(bool deserializing) : base(deserializing) { }
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42 | protected WhileStat(WhileStat original, Cloner cloner) : base(original, cloner) { }
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43 |
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44 | public WhileStat()
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45 | : base("WhileStat", "A while statement.") {
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46 | Prefix = "while (";
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47 | Suffix = ") {";
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48 | }
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49 |
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50 | public override IDeepCloneable Clone(Cloner cloner) {
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51 | return new WhileStat(this, cloner);
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52 | }
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53 |
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54 | public override string Interpret(ISymbolicExpressionTreeNode node, IEnumerable<ISymbolicExpressionTreeNode> children) {
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55 | string condition = string.Empty, ifTrue = string.Empty;
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56 | foreach (var c in children) {
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57 | if (c.Symbol is LogicalExpression)
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58 | condition = ((CodeNode)c.Symbol).Interpret(c, c.Subtrees);
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59 | else if (c.Symbol is Stat || c.Symbol is EmptyEvent || c.Symbol is DoNothing)
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60 | ifTrue = ((CodeNode)c.Symbol).Interpret(c, c.Subtrees);
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61 | else throw new ArgumentException("Unexpected children.", "children");
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62 | }
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63 | return Prefix + condition + Suffix + Environment.NewLine + ifTrue + Environment.NewLine + "}" + Environment.NewLine;
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64 | }
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65 | }
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66 | }
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