1 | #region License Information
|
---|
2 | /* HeuristicLab
|
---|
3 | * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
4 | *
|
---|
5 | * This file is part of HeuristicLab.
|
---|
6 | *
|
---|
7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
8 | * it under the terms of the GNU General Public License as published by
|
---|
9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
10 | * (at your option) any later version.
|
---|
11 | *
|
---|
12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
15 | * GNU General Public License for more details.
|
---|
16 | *
|
---|
17 | * You should have received a copy of the GNU General Public License
|
---|
18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
19 | */
|
---|
20 | #endregion
|
---|
21 |
|
---|
22 | using System;
|
---|
23 | using HeuristicLab.Common;
|
---|
24 | using HeuristicLab.Core;
|
---|
25 | using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
|
---|
26 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
|
---|
27 |
|
---|
28 | namespace HeuristicLab.Problems.Robocode {
|
---|
29 | [StorableClass]
|
---|
30 | public class ShotPowerTreeNode : SymbolicExpressionTreeTerminalNode {
|
---|
31 | private double value;
|
---|
32 | [Storable]
|
---|
33 | public double Value {
|
---|
34 | get { return value; }
|
---|
35 | private set { this.value = value; }
|
---|
36 | }
|
---|
37 |
|
---|
38 | [StorableConstructor]
|
---|
39 | protected ShotPowerTreeNode(bool deserializing) : base(deserializing) { }
|
---|
40 | protected ShotPowerTreeNode(ShotPowerTreeNode original, Cloner cloner)
|
---|
41 | : base(original, cloner) {
|
---|
42 | this.value = original.value;
|
---|
43 | }
|
---|
44 |
|
---|
45 | public ShotPowerTreeNode() : base(new ShotPower()) { }
|
---|
46 |
|
---|
47 | public override IDeepCloneable Clone(Cloner cloner) {
|
---|
48 | return new ShotPowerTreeNode(this, cloner);
|
---|
49 | }
|
---|
50 |
|
---|
51 | public override bool HasLocalParameters {
|
---|
52 | get { return true; }
|
---|
53 | }
|
---|
54 |
|
---|
55 | public override void ResetLocalParameters(IRandom random) {
|
---|
56 | value = Math.Max(0.1, random.NextDouble() * 3);
|
---|
57 | }
|
---|
58 | }
|
---|
59 | } |
---|