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source: branches/RemoveBackwardsCompatibility/HeuristicLab.ExtLibs/HeuristicLab.Cecil/0.9.5/Mono.Cecil-0.9.5/Mono.Cecil/Mono.Cecil.PE/ByteBufferEqualityComparer.cs

Last change on this file was 11700, checked in by jkarder, 10 years ago

#2077: created branch and added first version

File size: 2.1 KB
Line 
1//
2// ByteBufferEqualityComparer.cs
3//
4// Author:
5//   Jb Evain (jbevain@gmail.com)
6//
7// Copyright (c) 2008 - 2011 Jb Evain
8//
9// Permission is hereby granted, free of charge, to any person obtaining
10// a copy of this software and associated documentation files (the
11// "Software"), to deal in the Software without restriction, including
12// without limitation the rights to use, copy, modify, merge, publish,
13// distribute, sublicense, and/or sell copies of the Software, and to
14// permit persons to whom the Software is furnished to do so, subject to
15// the following conditions:
16//
17// The above copyright notice and this permission notice shall be
18// included in all copies or substantial portions of the Software.
19//
20// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
23// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
24// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27//
28
29using System;
30using System.Collections.Generic;
31
32namespace Mono.Cecil.PE {
33
34  sealed class ByteBufferEqualityComparer : IEqualityComparer<ByteBuffer> {
35
36    public bool Equals (ByteBuffer x, ByteBuffer y)
37    {
38      if (x.length != y.length)
39        return false;
40
41      var x_buffer = x.buffer;
42      var y_buffer = y.buffer;
43
44      for (int i = 0; i < x.length; i++)
45        if (x_buffer [i] != y_buffer [i])
46          return false;
47
48      return true;
49    }
50
51    public int GetHashCode (ByteBuffer buffer)
52    {
53#if !BYTE_BUFFER_WELL_DISTRIBUTED_HASH
54      var hash = 0;
55      var bytes = buffer.buffer;
56      for (int i = 0; i < buffer.length; i++)
57        hash = (hash * 37) ^ bytes [i];
58
59      return hash;
60#else
61      const uint p = 16777619;
62      uint hash = 2166136261;
63
64      var bytes = buffer.buffer;
65      for (int i = 0; i < buffer.length; i++)
66          hash = (hash ^ bytes [i]) * p;
67
68      hash += hash << 13;
69      hash ^= hash >> 7;
70      hash += hash << 3;
71      hash ^= hash >> 17;
72      hash += hash << 5;
73
74      return (int) hash;
75#endif
76    }
77  }
78}
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