1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 | namespace HeuristicLab.PluginInfrastructure.UI {
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22 | partial class MultiSelectListView {
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23 | /// <summary>
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24 | /// Required designer variable.
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25 | /// </summary>
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26 | private System.ComponentModel.IContainer components = null;
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27 |
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28 | /// <summary>
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29 | /// Clean up any resources being used.
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30 | /// </summary>
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31 | /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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32 | protected override void Dispose(bool disposing) {
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33 | if (disposing && (components != null)) {
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34 | components.Dispose();
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35 | }
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36 | base.Dispose(disposing);
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37 | }
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38 |
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39 | #region Component Designer generated code
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40 |
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41 | /// <summary>
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42 | /// Required method for Designer support - do not modify
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43 | /// the contents of this method with the code editor.
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44 | /// </summary>
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45 | private void InitializeComponent() {
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46 | components = new System.ComponentModel.Container();
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47 | }
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48 |
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49 | #endregion
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50 | }
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51 | }
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