1 | #region License Information
|
---|
2 | /* HeuristicLab
|
---|
3 | * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
4 | *
|
---|
5 | * This file is part of HeuristicLab.
|
---|
6 | *
|
---|
7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
8 | * it under the terms of the GNU General Public License as published by
|
---|
9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
10 | * (at your option) any later version.
|
---|
11 | *
|
---|
12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
15 | * GNU General Public License for more details.
|
---|
16 | *
|
---|
17 | * You should have received a copy of the GNU General Public License
|
---|
18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
19 | */
|
---|
20 | #endregion
|
---|
21 |
|
---|
22 | using System;
|
---|
23 | using HeuristicLab.Common;
|
---|
24 | using HeuristicLab.Data;
|
---|
25 | using HeuristicLab.Encodings.PermutationEncoding;
|
---|
26 | using HeuristicLab.Random;
|
---|
27 | using Microsoft.VisualStudio.TestTools.UnitTesting;
|
---|
28 |
|
---|
29 | namespace HeuristicLab.Problems.QuadraticAssignment.Tests_33 {
|
---|
30 |
|
---|
31 | /// <summary>
|
---|
32 | ///This is a test class for the QAP move evaluators
|
---|
33 | ///</summary>
|
---|
34 | [TestClass()]
|
---|
35 | public class QAPSwapMoveEvaluatorTest {
|
---|
36 |
|
---|
37 | private TestContext testContextInstance;
|
---|
38 | /// <summary>
|
---|
39 | ///Gets or sets the test context which provides
|
---|
40 | ///information about and functionality for the current test run.
|
---|
41 | ///</summary>
|
---|
42 | public TestContext TestContext {
|
---|
43 | get { return testContextInstance; }
|
---|
44 | set { testContextInstance = value; }
|
---|
45 | }
|
---|
46 |
|
---|
47 | #region Additional test attributes
|
---|
48 | //
|
---|
49 | //You can use the following additional attributes as you write your tests:
|
---|
50 | //
|
---|
51 | //Use ClassInitialize to run code before running the first test in the class
|
---|
52 | //[ClassInitialize()]
|
---|
53 | //public static void MyClassInitialize(TestContext testContext)
|
---|
54 | //{
|
---|
55 | //}
|
---|
56 | //
|
---|
57 | //Use ClassCleanup to run code after all tests in a class have run
|
---|
58 | //[ClassCleanup()]
|
---|
59 | //public static void MyClassCleanup()
|
---|
60 | //{
|
---|
61 | //}
|
---|
62 | //
|
---|
63 | //Use TestInitialize to run code before running each test
|
---|
64 | //[TestInitialize()]
|
---|
65 | //public void MyTestInitialize()
|
---|
66 | //{
|
---|
67 | //}
|
---|
68 | //
|
---|
69 | //Use TestCleanup to run code after each test has run
|
---|
70 | //[TestCleanup()]
|
---|
71 | //public void MyTestCleanup()
|
---|
72 | //{
|
---|
73 | //}
|
---|
74 | //
|
---|
75 | #endregion
|
---|
76 |
|
---|
77 | [TestMethod]
|
---|
78 | public void SwapMoveEvaluatorTest() {
|
---|
79 | DoubleMatrix distances = new DoubleMatrix(
|
---|
80 | new double[,] { { 0, 1, 2, 3 },
|
---|
81 | { 1, 0, 3, 4 },
|
---|
82 | { 2, 3, 0, 5 },
|
---|
83 | { 3, 4, 5, 0 } });
|
---|
84 | DoubleMatrix weights = new DoubleMatrix(
|
---|
85 | new double[,] { { 0, 1, 0, 0 },
|
---|
86 | { 1, 0, 2, 0 },
|
---|
87 | { 0, 2, 0, 1 },
|
---|
88 | { 0, 0, 1, 0 } });
|
---|
89 | Permutation assignment = new Permutation(PermutationTypes.Absolute,
|
---|
90 | new int[] { 0, 1, 2, 3 });
|
---|
91 | MersenneTwister random = new MersenneTwister();
|
---|
92 | for (int i = 0; i < 500; i++) {
|
---|
93 | int index1 = random.Next(4);
|
---|
94 | int index2 = random.Next(4);
|
---|
95 | double before = QAPEvaluator.Apply(assignment, weights, distances);
|
---|
96 | Swap2Manipulator.Apply(assignment, index1, index2);
|
---|
97 | double after = QAPEvaluator.Apply(assignment, weights, distances);
|
---|
98 | // evaluate swap back
|
---|
99 | double move = QAPSwap2MoveEvaluator.Apply(assignment, new Swap2Move(index1, index2, assignment), weights, distances);
|
---|
100 | Assert.IsTrue(move.IsAlmost(before - after));
|
---|
101 | }
|
---|
102 | }
|
---|
103 |
|
---|
104 | [TestMethod]
|
---|
105 | public void InversionMoveEvaluatorTest() {
|
---|
106 | DoubleMatrix distances = new DoubleMatrix(
|
---|
107 | new double[,] { { 0, 1, 2, 3 },
|
---|
108 | { 1, 0, 3, 4 },
|
---|
109 | { 2, 3, 0, 5 },
|
---|
110 | { 3, 4, 5, 0 } });
|
---|
111 | DoubleMatrix weights = new DoubleMatrix(
|
---|
112 | new double[,] { { 0, 1, 0, 0 },
|
---|
113 | { 1, 0, 2, 0 },
|
---|
114 | { 0, 2, 0, 1 },
|
---|
115 | { 0, 0, 1, 0 } });
|
---|
116 | Permutation assignment = new Permutation(PermutationTypes.Absolute,
|
---|
117 | new int[] { 0, 1, 2, 3 });
|
---|
118 | MersenneTwister random = new MersenneTwister();
|
---|
119 | for (int i = 0; i < 500; i++) {
|
---|
120 | int index1 = random.Next(4);
|
---|
121 | int index2 = random.Next(4);
|
---|
122 | double before = QAPEvaluator.Apply(assignment, weights, distances);
|
---|
123 | // invert
|
---|
124 | InversionManipulator.Apply(assignment, Math.Min(index1, index2), Math.Max(index1, index2));
|
---|
125 | double after = QAPEvaluator.Apply(assignment, weights, distances);
|
---|
126 | // evaluate invert back
|
---|
127 | double move = QAPInversionMoveEvaluator.Apply(assignment, new InversionMove(index1, index2, assignment), weights, distances);
|
---|
128 | Assert.IsTrue(move.IsAlmost(before - after));
|
---|
129 | }
|
---|
130 | }
|
---|
131 |
|
---|
132 | [TestMethod]
|
---|
133 | public void TranslocationMoveEvaluatorTest() {
|
---|
134 | DoubleMatrix distances = new DoubleMatrix(
|
---|
135 | new double[,] { { 0, 1, 2, 3 },
|
---|
136 | { 1, 0, 3, 4 },
|
---|
137 | { 2, 3, 0, 5 },
|
---|
138 | { 3, 4, 5, 0 } });
|
---|
139 | DoubleMatrix weights = new DoubleMatrix(
|
---|
140 | new double[,] { { 0, 1, 0, 0 },
|
---|
141 | { 1, 0, 2, 0 },
|
---|
142 | { 0, 2, 0, 1 },
|
---|
143 | { 0, 0, 1, 0 } });
|
---|
144 | Permutation assignment = new Permutation(PermutationTypes.Absolute,
|
---|
145 | new int[] { 0, 1, 2, 3 });
|
---|
146 | MersenneTwister random = new MersenneTwister();
|
---|
147 | for (int i = 0; i < 500; i++) {
|
---|
148 | int index1 = random.Next(assignment.Length - 1);
|
---|
149 | int index2 = random.Next(index1 + 1, assignment.Length);
|
---|
150 | int insertPointLimit = assignment.Length - index2 + index1 - 1; // get insertion point in remaining part
|
---|
151 | int insertPoint;
|
---|
152 | if (insertPointLimit > 0)
|
---|
153 | insertPoint = random.Next(insertPointLimit);
|
---|
154 | else
|
---|
155 | insertPoint = 0;
|
---|
156 | double before = QAPEvaluator.Apply(assignment, weights, distances);
|
---|
157 | // translocate
|
---|
158 | Permutation clone = new Cloner().Clone(assignment);
|
---|
159 | TranslocationManipulator.Apply(assignment, index1, index2, insertPoint);
|
---|
160 | double after = QAPEvaluator.Apply(assignment, weights, distances);
|
---|
161 | // evaluate translocate move
|
---|
162 | double move = QAPTranslocationMoveEvaluator.Apply(clone, new TranslocationMove(index1, index2, insertPoint, assignment), weights, distances);
|
---|
163 | Assert.IsTrue(move.IsAlmost(after - before));
|
---|
164 | }
|
---|
165 | }
|
---|
166 |
|
---|
167 | }
|
---|
168 | }
|
---|