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1 | using System.Collections.Generic;
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2 |
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3 | namespace TestPooling.DirtyList {
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4 | public class PushStack2<T> {
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5 | private readonly List<List<T>> items = new List<List<T>>();
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6 | private bool IsEnabled { get; set; }
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7 |
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8 | public PushStack2() {
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9 | IsEnabled = true;
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10 | }
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11 |
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12 | public void Push(T item) {
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13 | if (!IsEnabled) return;
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14 |
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15 | items[items.Count - 1].Add(item);
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16 | }
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17 |
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18 | public void PushRange(IEnumerable<T> items) {
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19 | if (!IsEnabled) return;
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20 |
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21 | this.items.Add(new List<T>(items));
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22 | }
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23 |
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24 | public T Pop() {
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25 | var container = items[items.Count - 1];
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26 |
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27 | if (container.Count == 1) {
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28 | items.RemoveAt(items.Count - 1);
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29 | }
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30 |
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31 | var item = container[container.Count - 1];
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32 | container.RemoveAt(container.Count - 1);
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33 |
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34 | return item;
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35 | }
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36 |
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37 | public void Clear() {
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38 | items.Clear();
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39 | }
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40 | }
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41 | }
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