1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System.Linq;
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23 | using HeuristicLab.Common;
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24 | using HeuristicLab.Core;
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25 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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26 | using HeuristicLab.Random;
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27 |
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28 | namespace HeuristicLab.Encodings.ScheduleEncoding {
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29 | [Item("JobSequencingMatrixDecoder", "Applies the GifflerThompson algorithm to create an active schedule from a JobSequencing Matrix.")]
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30 | [StorableClass]
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31 | public class PRVDecoder : ScheduleDecoder<PRVEncoding> {
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32 | #region Priority Rules
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33 | //smallest number of remaining tasks
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34 | private static Task FILORule(ItemList<Task> tasks) {
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35 | Task currentResult = tasks[tasks.Count - 1];
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36 | return currentResult;
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37 | }
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38 |
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39 | //earliest start time
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40 | private static Task ESTRule(ItemList<Task> tasks, Schedule schedule) {
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41 | Task currentResult = tasks.First();
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42 | double currentEST = double.MaxValue;
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43 | foreach (Task t in tasks) {
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44 | double est = GTAlgorithmUtils.ComputeEarliestStartTime(t, schedule);
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45 | if (est < currentEST) {
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46 | currentEST = est;
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47 | currentResult = t;
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48 | }
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49 | }
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50 | return currentResult;
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51 | }
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52 |
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53 | //shortest processingtime
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54 | private static Task SPTRule(ItemList<Task> tasks) {
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55 | Task currentResult = tasks.First();
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56 | foreach (Task t in tasks) {
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57 | if (t.Duration < currentResult.Duration)
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58 | currentResult = t;
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59 | }
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60 | return currentResult;
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61 | }
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62 |
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63 | //longest processing time
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64 | private static Task LPTRule(ItemList<Task> tasks) {
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65 | Task currentResult = tasks.First();
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66 | foreach (Task t in tasks) {
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67 | if (t.Duration > currentResult.Duration)
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68 | currentResult = t;
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69 | }
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70 | return currentResult;
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71 | }
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72 |
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73 | //most work remaining
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74 | private static Task MWRRule(ItemList<Task> tasks, ItemList<Job> jobs) {
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75 | Task currentResult = tasks.First();
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76 | double currentLargestRemainingProcessingTime = 0;
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77 | foreach (Task t in tasks) {
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78 | double remainingProcessingTime = 0;
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79 | foreach (Task jt in jobs[t.JobNr].Tasks) {
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80 | if (!jt.IsScheduled)
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81 | remainingProcessingTime += jt.Duration;
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82 | }
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83 | if (remainingProcessingTime > currentLargestRemainingProcessingTime) {
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84 | currentLargestRemainingProcessingTime = remainingProcessingTime;
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85 | currentResult = t;
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86 | }
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87 | }
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88 | return currentResult;
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89 | }
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90 |
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91 | //least work remaining
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92 | private static Task LWRRule(ItemList<Task> tasks, ItemList<Job> jobs) {
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93 | Task currentResult = tasks.First();
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94 | double currentSmallestRemainingProcessingTime = double.MaxValue;
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95 | foreach (Task t in tasks) {
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96 | double remainingProcessingTime = 0;
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97 | foreach (Task jt in jobs[t.JobNr].Tasks) {
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98 | if (!jt.IsScheduled)
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99 | remainingProcessingTime += jt.Duration;
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100 | }
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101 | if (remainingProcessingTime < currentSmallestRemainingProcessingTime) {
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102 | currentSmallestRemainingProcessingTime = remainingProcessingTime;
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103 | currentResult = t;
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104 | }
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105 | }
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106 | return currentResult;
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107 | }
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108 |
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109 | //most operations remaining
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110 | private static Task MORRule(ItemList<Task> tasks, ItemList<Job> jobs) {
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111 | Task currentResult = tasks.First();
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112 | int currentLargestNrOfRemainingTasks = 0;
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113 | foreach (Task t in tasks) {
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114 | int nrOfRemainingTasks = 0;
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115 | foreach (Task jt in jobs[t.JobNr].Tasks) {
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116 | if (!jt.IsScheduled)
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117 | nrOfRemainingTasks++;
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118 | }
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119 | if (currentLargestNrOfRemainingTasks < nrOfRemainingTasks) {
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120 | currentLargestNrOfRemainingTasks = nrOfRemainingTasks;
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121 | currentResult = t;
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122 | }
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123 | }
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124 | return currentResult;
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125 | }
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126 |
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127 | //least operationsremaining
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128 | private static Task LORRule(ItemList<Task> tasks, ItemList<Job> jobs) {
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129 | Task currentResult = tasks.First();
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130 | int currentSmallestNrOfRemainingTasks = int.MaxValue;
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131 | foreach (Task t in tasks) {
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132 | int nrOfRemainingTasks = 0;
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133 | foreach (Task jt in jobs[t.JobNr].Tasks) {
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134 | if (!jt.IsScheduled)
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135 | nrOfRemainingTasks++;
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136 | }
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137 | if (currentSmallestNrOfRemainingTasks > nrOfRemainingTasks) {
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138 | currentSmallestNrOfRemainingTasks = nrOfRemainingTasks;
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139 | currentResult = t;
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140 | }
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141 | }
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142 | return currentResult;
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143 | }
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144 |
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145 | //first operation in Queue
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146 | private static Task FIFORule(ItemList<Task> tasks) {
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147 | Task currentResult = tasks[0];
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148 | return currentResult;
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149 | }
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150 |
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151 | //random
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152 | private static Task RandomRule(ItemList<Task> tasks, IRandom random) {
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153 | Task currentResult = tasks[random.Next(tasks.Count)];
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154 | return currentResult;
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155 | }
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156 |
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157 | #endregion
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158 |
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159 | [StorableConstructor]
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160 | protected PRVDecoder(bool deserializing) : base(deserializing) { }
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161 | protected PRVDecoder(PRVDecoder original, Cloner cloner) : base(original, cloner) { }
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162 | public PRVDecoder() : base() { }
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163 |
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164 | public override IDeepCloneable Clone(Cloner cloner) {
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165 | return new PRVDecoder(this, cloner);
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166 | }
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167 |
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168 | private static Task SelectTaskFromConflictSet(ItemList<Task> conflictSet, int ruleIndex, Schedule schedule, ItemList<Job> jobs, IRandom random) {
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169 | if (conflictSet.Count == 1)
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170 | return conflictSet[0];
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171 |
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172 | //TODO change to property, Encoding parameter?
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173 | ruleIndex = ruleIndex % 10;
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174 | switch (ruleIndex) {
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175 | case 0: return FILORule(conflictSet);
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176 | case 1: return ESTRule(conflictSet, schedule);
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177 | case 2: return SPTRule(conflictSet);
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178 | case 3: return LPTRule(conflictSet);
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179 | case 4: return MWRRule(conflictSet, jobs);
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180 | case 5: return LWRRule(conflictSet, jobs);
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181 | case 6: return MORRule(conflictSet, jobs);
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182 | case 7: return LORRule(conflictSet, jobs);
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183 | case 8: return FIFORule(conflictSet);
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184 | case 9: return RandomRule(conflictSet, random);
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185 | default: return RandomRule(conflictSet, random);
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186 | }
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187 | }
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188 |
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189 | public override Schedule DecodeSchedule(PRVEncoding encoding, ItemList<Job> jobData) {
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190 | return Decode(encoding, jobData);
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191 | }
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192 |
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193 | public static Schedule Decode(PRVEncoding solution, ItemList<Job> jobData) {
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194 | var random = new FastRandom(solution.RandomSeed);
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195 | var jobs = (ItemList<Job>)jobData.Clone();
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196 | var resultingSchedule = new Schedule(jobs[0].Tasks.Count);
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197 |
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198 | //Reset scheduled tasks in result
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199 | foreach (Job j in jobs) {
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200 | foreach (Task t in j.Tasks) {
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201 | t.IsScheduled = false;
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202 | }
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203 | }
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204 |
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205 | //GT-Algorithm
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206 | //STEP 0 - Compute a list of "earliest operations"
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207 | ItemList<Task> earliestTasksList = GTAlgorithmUtils.GetEarliestNotScheduledTasks(jobs);
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208 | //int currentDecisionIndex = 0;
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209 | while (earliestTasksList.Count > 0) {
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210 | //STEP 1 - Get earliest not scheduled operation with minimal earliest completing time
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211 | Task minimal = GTAlgorithmUtils.GetTaskWithMinimalEC(earliestTasksList, resultingSchedule);
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212 |
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213 | //STEP 2 - Compute a conflict set of all operations that can be scheduled on the machine the previously selected operation runs on
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214 | ItemList<Task> conflictSet = GTAlgorithmUtils.GetConflictSetForTask(minimal, earliestTasksList, resultingSchedule);
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215 |
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216 | //STEP 3 - Select an operation from the conflict set (various methods depending on how the algorithm should work..)
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217 | //Task selectedTask = SelectTaskFromConflictSet(conflictSet, solution.PriorityRulesVector [currentDecisionIndex++], solution.NrOfRules.Value);
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218 | Task selectedTask = SelectTaskFromConflictSet(conflictSet, solution.PriorityRulesVector[minimal.JobNr], resultingSchedule, jobs, random);
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219 |
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220 | //STEP 4 - Adding the selected operation to the current schedule
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221 | selectedTask.IsScheduled = true;
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222 | double startTime = GTAlgorithmUtils.ComputeEarliestStartTime(selectedTask, resultingSchedule);
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223 | resultingSchedule.ScheduleTask(selectedTask.ResourceNr, startTime, selectedTask.Duration, selectedTask.JobNr);
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224 |
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225 | //STEP 5 - Back to STEP 1
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226 | earliestTasksList = GTAlgorithmUtils.GetEarliestNotScheduledTasks(jobs);
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227 | }
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228 |
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229 | return resultingSchedule;
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230 | }
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231 | }
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232 | }
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