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source: branches/ProblemRefactoring/HeuristicLab.Encodings.ScheduleEncoding/3.3/PermutationWithRepetition/Decoder/PWRDecoder.cs @ 14728

Last change on this file since 14728 was 13469, checked in by mkommend, 9 years ago

#2521: Refactored problem base classes and adapted scheduling encoding, scheduling problem and unit tests.

File size: 2.4 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using HeuristicLab.Common;
24using HeuristicLab.Core;
25using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
26
27namespace HeuristicLab.Encodings.ScheduleEncoding {
28  [Item("PWRDecoder", "An item used to convert a PWR-individual into a generalized schedule.")]
29  [StorableClass]
30  public class PWRDecoder : ScheduleDecoder<PWREncoding> {
31    [StorableConstructor]
32    protected PWRDecoder(bool deserializing) : base(deserializing) { }
33    protected PWRDecoder(PWRDecoder original, Cloner cloner) : base(original, cloner) { }
34    public PWRDecoder() : base() { }
35
36    public override IDeepCloneable Clone(Cloner cloner) {
37      return new PWRDecoder(this, cloner);
38    }
39
40    public override Schedule DecodeSchedule(PWREncoding solution, ItemList<Job> jobData) {
41      return Decode(solution, jobData);
42    }
43
44    public static Schedule Decode(PWREncoding solution, ItemList<Job> jobData) {
45      var jobs = (ItemList<Job>)jobData.Clone();
46      var resultingSchedule = new Schedule(jobs[0].Tasks.Count);
47      foreach (int jobNr in solution.PermutationWithRepetition) {
48        int i = 0;
49        while (jobs[jobNr].Tasks[i].IsScheduled) i++;
50        Task currentTask = jobs[jobNr].Tasks[i];
51        double startTime = GTAlgorithmUtils.ComputeEarliestStartTime(currentTask, resultingSchedule);
52        currentTask.IsScheduled = true;
53        resultingSchedule.ScheduleTask(currentTask.ResourceNr, startTime, currentTask.Duration, currentTask.JobNr);
54      }
55      return resultingSchedule;
56    }
57  }
58}
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