1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 |
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23 | using System;
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24 | using System.Collections.Generic;
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25 | using System.Linq;
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26 | using HeuristicLab.Random;
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27 | namespace HeuristicLab.Problems.Instances.Regression {
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28 | public class ValueGenerator {
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29 | protected static FastRandom rand = new FastRandom();
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30 |
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31 | public static double[,] Transformation(List<List<double>> data) {
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32 | double[,] values = new double[data.First().Count, data.Count];
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33 | for (int i = 0; i < values.GetLength(0); i++) {
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34 | for (int j = 0; j < values.GetLength(1); j++) {
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35 | values[i, j] = data[j][i];
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36 | }
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37 | }
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38 | return values;
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39 | }
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40 |
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41 | public static List<double> GenerateSteps(double start, double end, double stepWidth) {
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42 | return Enumerable.Range(0, (int)Math.Round(((end - start) / stepWidth) + 1))
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43 | .Select(i => (start + i * stepWidth))
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44 | .ToList<double>();
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45 | }
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46 |
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47 | public static List<double> GenerateUniformDistributedValues(int amount, double start, double end) {
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48 | List<double> values = new List<double>();
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49 | for (int i = 0; i < amount; i++) {
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50 | values.Add(rand.NextDouble() * (end - start) + start);
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51 | }
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52 | return values;
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53 | }
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54 |
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55 | public static List<double> GenerateNormalDistributedValues(int amount, double mu, double sigma) {
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56 | List<double> values = new List<double>();
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57 | for (int i = 0; i < amount; i++) {
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58 | values.Add(NormalDistributedRandom.NextDouble(rand, mu, sigma));
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59 | }
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60 | return values;
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61 | }
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62 |
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63 | public static List<List<double>> GenerateAllCombinationsOfValuesInLists(List<List<double>> sets) {
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64 |
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65 | var combinations = new List<List<double>>();
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66 |
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67 | foreach (var value in sets[0])
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68 | combinations.Add(new List<double> { value });
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69 |
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70 | foreach (var set in sets.Skip(1))
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71 | combinations = AddListToCombinations(combinations, set);
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72 |
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73 | combinations = (from i in Enumerable.Range(0, sets.Count)
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74 | select (from list in combinations
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75 | select list.ElementAt(i)).ToList<double>()).ToList<List<double>>();
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76 |
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77 | return combinations;
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78 | }
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79 |
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80 | private static List<List<double>> AddListToCombinations
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81 | (List<List<double>> combinations, List<double> set) {
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82 | var newCombinations = from value in set
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83 | from combination in combinations
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84 | select new List<double>(combination) { value };
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85 |
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86 | return newCombinations.ToList();
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87 | }
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88 | }
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89 | }
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