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source: branches/PluginInfrastructure Refactoring/HeuristicLab.PluginInfrastructure/PluginDescriptionIterator.cs @ 2507

Last change on this file since 2507 was 2504, checked in by gkronber, 15 years ago

Worked on core of plugin infrastructure.

  • Collected all classes into a single assembly (HL.PluginInfrastructure)
  • Moved SplashScreen and MainForm from HeuristicLab.exe project into the plugin infrastructure.
  • Introduced namespaces
  • Added strict access modifiers (internal)
  • Fixed most FxCop warnings in plugin infrastructure core.
  • Fixed issues with plugin load/unload events
  • Deleted empty interface IControl

#799

File size: 1.7 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Text;
25
26namespace HeuristicLab.PluginInfrastructure.Manager {
27  internal static class PluginDescriptionIterator {
28    internal static IEnumerable<PluginDescription> IterateInDependencyOrder(IEnumerable<PluginDescription> pluginDescriptions) {
29      // list to make sure we yield each description only once
30      List<PluginDescription> yieldedDescriptions = new List<PluginDescription>();
31      foreach (var desc in pluginDescriptions) {
32        foreach (var dependency in IterateInDependencyOrder(desc.Dependencies)) {
33          if (!yieldedDescriptions.Contains(dependency)) {
34            yieldedDescriptions.Add(dependency);
35            yield return dependency;
36          }
37        }
38        if (!yieldedDescriptions.Contains(desc)) {
39          yieldedDescriptions.Add(desc);
40          yield return desc;
41        }
42      }
43    }
44  }
45}
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