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source: branches/PersistentDataStructures/HeuristicLab.Persistence/3.3/Default/CompositeSerializers/Storable/StorableAttribute.cs

Last change on this file was 14186, checked in by swagner, 8 years ago

#2526: Updated year of copyrights in license headers

File size: 3.1 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Text;
24
25namespace HeuristicLab.Persistence.Default.CompositeSerializers.Storable {
26
27
28  /// <summary>
29  /// Mark the member of a class to be considered by the <c>StorableSerializer</c>.
30  /// The class must be marked as <c>[StorableClass]</c> and the
31  /// <c>StorableClassType</c> should be set to <c>MarkedOnly</c> for
32  /// this attribute to kick in.
33  /// </summary>
34  [AttributeUsage(
35    AttributeTargets.Field | AttributeTargets.Property,
36    AllowMultiple = false,
37    Inherited = false)]
38  public class StorableAttribute : Attribute {
39
40    /// <summary>
41    /// An optional name for this member that will be used during serialization.
42    /// This allows to rename a field/property in code but still be able to read
43    /// the old serialized format.
44    /// </summary>
45    /// <value>The name.</value>
46    public string Name { get; set; }
47
48
49    /// <summary>
50    /// A default value in case the field/property was not present or not serialized
51    /// in a previous version of the class and could therefore be absent during
52    /// deserialization.
53    /// </summary>
54    /// <value>The default value.</value>
55    public object DefaultValue { get; set; }
56
57    /// <summary>
58    /// Allow storable attribute on properties with only a getter or a setter. These
59    /// properties will then by either only serialized but not deserialized or only
60    /// deserialized (if stored) but not serialized again.
61    /// </summary>
62    public bool AllowOneWay { get; set; }
63
64    /// <summary>
65    /// Returns a <see cref="System.String"/> that represents this instance.
66    /// </summary>
67    /// <returns>
68    /// A <see cref="System.String"/> that represents this instance.
69    /// </returns>
70    public override string ToString() {
71      StringBuilder sb = new StringBuilder();
72      sb.Append("[Storable");
73      if (Name != null || DefaultValue != null)
74        sb.Append('(');
75      if (Name != null) {
76        sb.Append("Name = \"").Append(Name).Append("\"");
77        if (DefaultValue != null)
78          sb.Append(", ");
79      }
80      if (DefaultValue != null)
81        sb.Append("DefaultValue = \"").Append(DefaultValue).Append("\"");
82      if (Name != null || DefaultValue != null)
83        sb.Append(')');
84      sb.Append(']');
85      return sb.ToString();
86    }
87  }
88}
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