1 | // |
---|
2 | // WordParser.cs |
---|
3 | // |
---|
4 | // Author: |
---|
5 | // Michael Hutchinson <mhutch@xamarin.com> |
---|
6 | // |
---|
7 | // Copyright (c) 2012 Xamarin Inc. (http://xamarin.com) |
---|
8 | // |
---|
9 | // Permission is hereby granted, free of charge, to any person obtaining a copy |
---|
10 | // of this software and associated documentation files (the "Software"), to deal |
---|
11 | // in the Software without restriction, including without limitation the rights |
---|
12 | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
---|
13 | // copies of the Software, and to permit persons to whom the Software is |
---|
14 | // furnished to do so, subject to the following conditions: |
---|
15 | // |
---|
16 | // The above copyright notice and this permission notice shall be included in |
---|
17 | // all copies or substantial portions of the Software. |
---|
18 | // |
---|
19 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
---|
20 | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
---|
21 | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
---|
22 | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
---|
23 | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
---|
24 | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
---|
25 | // THE SOFTWARE. |
---|
26 | using System; |
---|
27 | using System.Collections.Generic; |
---|
28 | |
---|
29 | namespace ICSharpCode.NRefactory.CSharp |
---|
30 | { |
---|
31 | public static class WordParser |
---|
32 | { |
---|
33 | public static List<string> BreakWords (string identifier) |
---|
34 | { |
---|
35 | var words = new List<string> (); |
---|
36 | int wordStart = 0; |
---|
37 | bool lastWasLower = false, lastWasUpper = false; |
---|
38 | for (int i = 0; i < identifier.Length; i++) { |
---|
39 | char c = identifier[i]; |
---|
40 | var category = char.GetUnicodeCategory (c); |
---|
41 | if (category == System.Globalization.UnicodeCategory.LowercaseLetter) { |
---|
42 | if (lastWasUpper && (i - wordStart) > 2) { |
---|
43 | words.Add (identifier.Substring (wordStart, i - wordStart - 1)); |
---|
44 | wordStart = i - 1; |
---|
45 | } |
---|
46 | lastWasLower = true; |
---|
47 | lastWasUpper = false; |
---|
48 | } else if (category == System.Globalization.UnicodeCategory.UppercaseLetter) { |
---|
49 | if (lastWasLower) { |
---|
50 | words.Add (identifier.Substring (wordStart, i - wordStart)); |
---|
51 | wordStart = i; |
---|
52 | } |
---|
53 | lastWasLower = false; |
---|
54 | lastWasUpper = true; |
---|
55 | } else { |
---|
56 | if (c == '_') { |
---|
57 | if ((i - wordStart) > 0) |
---|
58 | words.Add(identifier.Substring(wordStart, i - wordStart)); |
---|
59 | wordStart = i + 1; |
---|
60 | lastWasLower = lastWasUpper = false; |
---|
61 | } |
---|
62 | } |
---|
63 | } |
---|
64 | if (wordStart < identifier.Length) |
---|
65 | words.Add (identifier.Substring (wordStart)); |
---|
66 | return words; |
---|
67 | } |
---|
68 | } |
---|
69 | } |
---|
70 | |
---|