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source: branches/PersistentDataStructures/HeuristicLab.ExtLibs/HeuristicLab.AvalonEdit/5.0.1/AvalonEdit-5.0.1/Utils/DelayedEvents.cs @ 16724

Last change on this file since 16724 was 11700, checked in by jkarder, 10 years ago

#2077: created branch and added first version

File size: 1.9 KB
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1// Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
2//
3// Permission is hereby granted, free of charge, to any person obtaining a copy of this
4// software and associated documentation files (the "Software"), to deal in the Software
5// without restriction, including without limitation the rights to use, copy, modify, merge,
6// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
7// to whom the Software is furnished to do so, subject to the following conditions:
8//
9// The above copyright notice and this permission notice shall be included in all copies or
10// substantial portions of the Software.
11//
12// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
13// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
14// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
15// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
16// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
17// DEALINGS IN THE SOFTWARE.
18
19using System;
20using System.Collections.Generic;
21
22namespace ICSharpCode.AvalonEdit.Utils
23{
24  /// <summary>
25  /// Maintains a list of delayed events to raise.
26  /// </summary>
27  sealed class DelayedEvents
28  {
29    struct EventCall
30    {
31      EventHandler handler;
32      object sender;
33      EventArgs e;
34     
35      public EventCall(EventHandler handler, object sender, EventArgs e)
36      {
37        this.handler = handler;
38        this.sender = sender;
39        this.e = e;
40      }
41     
42      public void Call()
43      {
44        handler(sender, e);
45      }
46    }
47   
48    Queue<EventCall> eventCalls = new Queue<EventCall>();
49   
50    public void DelayedRaise(EventHandler handler, object sender, EventArgs e)
51    {
52      if (handler != null) {
53        eventCalls.Enqueue(new EventCall(handler, sender, e));
54      }
55    }
56   
57    public void RaiseEvents()
58    {
59      while (eventCalls.Count > 0)
60        eventCalls.Dequeue().Call();
61    }
62  }
63}
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