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source: branches/PersistentDataStructures/HeuristicLab.Analysis/3.3/DataVisualization/HeatMap.cs @ 15016

Last change on this file since 15016 was 14186, checked in by swagner, 8 years ago

#2526: Updated year of copyrights in license headers

File size: 4.8 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Drawing;
24using HeuristicLab.Common;
25using HeuristicLab.Core;
26using HeuristicLab.Data;
27using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
28
29namespace HeuristicLab.Analysis {
30  [Item("HeatMap", "Represents a heat map of double values.")]
31  [StorableClass]
32  public class HeatMap : DoubleMatrix {
33    public static new Image StaticItemImage {
34      get { return HeuristicLab.Common.Resources.VSImageLibrary.Gradient; }
35    }
36
37    private string title;
38    public string Title {
39      get { return title; }
40      set {
41        if (value == null) value = string.Empty;
42        if (title != value) {
43          title = value;
44          OnTitleChanged();
45        }
46      }
47    }
48    private double minimum;
49    public double Minimum {
50      get { return minimum; }
51      set {
52        if (minimum != value) {
53          minimum = value;
54          if (minimum >= maximum) Maximum = minimum + 1.0;
55          OnMinimumChanged();
56        }
57      }
58    }
59    private double maximum;
60    public double Maximum {
61      get { return maximum; }
62      set {
63        if (maximum != value) {
64          maximum = value;
65          if (maximum <= minimum) Minimum = maximum - 1.0;
66          OnMaximumChanged();
67        }
68      }
69    }
70
71    #region Storable Properties
72    [Storable(Name = "Title")]
73    private string StorableTitle {
74      get { return title; }
75      set { title = value; }
76    }
77    [Storable(Name = "Minimum")]
78    private double StorableMinimum {
79      get { return minimum; }
80      set { minimum = value; }
81    }
82    [Storable(Name = "Maximum")]
83    private double StorableMaximum {
84      get { return maximum; }
85      set { maximum = value; }
86    }
87    #endregion
88
89    [StorableConstructor]
90    protected HeatMap(bool deserializing) : base(deserializing) { }
91    protected HeatMap(HeatMap original, Cloner cloner)
92      : base(original, cloner) {
93      this.title = original.title;
94      this.minimum = original.minimum;
95      this.maximum = original.maximum;
96    }
97    public HeatMap()
98      : base() {
99      this.title = "Heat Map";
100      this.minimum = 0.0;
101      this.maximum = 1.0;
102    }
103    public HeatMap(int rows, int columns)
104      : base(rows, columns) {
105      this.title = "Heat Map";
106      this.minimum = 0.0;
107      this.maximum = 1.0;
108    }
109    public HeatMap(int rows, int columns, string title)
110      : base(rows, columns) {
111      this.title = title == null ? string.Empty : title;
112      this.minimum = 0.0;
113      this.maximum = 1.0;
114    }
115    public HeatMap(double[,] elements)
116      : base(elements) {
117      this.title = "Heat Map";
118      this.minimum = 0.0;
119      this.maximum = 1.0;
120    }
121    public HeatMap(double[,] elements, string title)
122      : base(elements) {
123      this.title = title == null ? string.Empty : title;
124      this.minimum = 0.0;
125      this.maximum = 1.0;
126    }
127    public HeatMap(double[,] elements, string title, double minimum, double maximum)
128      : base(elements) {
129      this.title = title == null ? string.Empty : title;
130      if (minimum >= maximum) throw new ArgumentException("Minimum is larger than or equal to maximum");
131      this.minimum = minimum;
132      this.maximum = maximum;
133    }
134
135    public override IDeepCloneable Clone(Cloner cloner) {
136      return new HeatMap(this, cloner);
137    }
138
139    public override string ToString() {
140      return Title;
141    }
142
143    public event EventHandler TitleChanged;
144    protected virtual void OnTitleChanged() {
145      var handler = TitleChanged;
146      if (handler != null) handler(this, EventArgs.Empty);
147    }
148    public event EventHandler MinimumChanged;
149    protected virtual void OnMinimumChanged() {
150      var handler = MinimumChanged;
151      if (handler != null) handler(this, EventArgs.Empty);
152    }
153    public event EventHandler MaximumChanged;
154    protected virtual void OnMaximumChanged() {
155      var handler = MaximumChanged;
156      if (handler != null) handler(this, EventArgs.Empty);
157    }
158  }
159}
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