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source: branches/PersistenceSpeedUp/HeuristicLab.Problems.VehicleRouting/3.3/Encodings/Zhu/Crossovers/ZhuHeuristicCrossover2.cs @ 6206

Last change on this file since 6206 was 5445, checked in by swagner, 14 years ago

Updated year of copyrights (#1406)

File size: 3.5 KB
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1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.Collections.Generic;
23using HeuristicLab.Common;
24using HeuristicLab.Core;
25using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
26
27namespace HeuristicLab.Problems.VehicleRouting.Encodings.Zhu {
28  [Item("ZhuHeuristicCrossover2", "The Zhu Heuristic Crossover (Version 2). It is implemented as described in Zhu, K.Q. (2000). A New Genetic Algorithm For VRPTW. Proceedings of the International Conference on Artificial Intelligence.")]
29  [StorableClass]
30  public sealed class ZhuHeuristicCrossover2 : ZhuCrossover {
31    [StorableConstructor]
32    private ZhuHeuristicCrossover2(bool deserializing) : base(deserializing) { }
33    private ZhuHeuristicCrossover2(ZhuHeuristicCrossover2 original, Cloner cloner)
34      : base(original, cloner) {
35    }
36    public override IDeepCloneable Clone(Cloner cloner) {
37      return new ZhuHeuristicCrossover2(this, cloner);
38    }
39    public ZhuHeuristicCrossover2()
40      : base() {
41    }
42
43    protected override ZhuEncoding Crossover(IRandom random, ZhuEncoding parent1, ZhuEncoding parent2) {
44      List<int> p1 = new List<int>(parent1);
45      List<int> p2 = new List<int>(parent2);
46
47      ZhuEncoding child = parent2.Clone() as ZhuEncoding;
48
49      int breakPoint = random.Next(child.Length);
50      int i = breakPoint;
51      int predecessor = breakPoint - 1;
52      if (predecessor < 0)
53        predecessor = predecessor + child.Length;
54
55      int parent1Index = i;
56      int parent2Index = i;
57
58      while (i != predecessor) {
59        if (i == breakPoint) {
60          child[i] = p1[parent1Index];
61
62          p1.Remove(child[i]);
63          if (parent1Index >= p1.Count)
64            parent1Index = 0;
65
66          p2.Remove(child[i]);
67          if (parent2Index >= p2.Count)
68            parent2Index = 0;
69        }
70
71        if (VRPUtilities.GetDistance(
72         child[i] + 1, p1[parent1Index] + 1,
73         CoordinatesParameter.ActualValue, DistanceMatrixParameter,
74         UseDistanceMatrixParameter.ActualValue)
75         <
76         VRPUtilities.GetDistance(
77         child[i] + 1, p2[parent2Index] + 1,
78         CoordinatesParameter.ActualValue, DistanceMatrixParameter,
79         UseDistanceMatrixParameter.ActualValue)) {
80          child[(i + 1) % child.Length] = p1[parent1Index];
81        } else {
82          child[(i + 1) % child.Length] = p2[parent2Index];
83        }
84
85        p1.Remove(child[(i + 1) % child.Length]);
86        if (parent1Index >= p1.Count)
87          parent1Index = 0;
88
89        p2.Remove(child[(i + 1) % child.Length]);
90        if (parent2Index >= p2.Count)
91          parent2Index = 0;
92
93        i = (i + 1) % child.Length;
94      }
95
96      return child;
97    }
98  }
99}
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