1 | #region License Information
|
---|
2 | /* HeuristicLab
|
---|
3 | * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
4 | *
|
---|
5 | * This file is part of HeuristicLab.
|
---|
6 | *
|
---|
7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
8 | * it under the terms of the GNU General Public License as published by
|
---|
9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
10 | * (at your option) any later version.
|
---|
11 | *
|
---|
12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
15 | * GNU General Public License for more details.
|
---|
16 | *
|
---|
17 | * You should have received a copy of the GNU General Public License
|
---|
18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
19 | */
|
---|
20 | #endregion
|
---|
21 |
|
---|
22 | using System;
|
---|
23 | using System.Collections.Generic;
|
---|
24 | using System.Threading;
|
---|
25 | using System.Threading.Tasks;
|
---|
26 | using HeuristicLab.Common;
|
---|
27 | using HeuristicLab.Core;
|
---|
28 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
|
---|
29 |
|
---|
30 | namespace HeuristicLab.ParallelEngine {
|
---|
31 | /// <summary>
|
---|
32 | /// Represents an engine that executes its steps in parallel (if possible) using multiple threads.
|
---|
33 | /// This engine is suitable for parallel processing on shared memory systems which provide multiple cores.
|
---|
34 | /// </summary>
|
---|
35 | [StorableClass]
|
---|
36 | [Item("Parallel Engine", "Engine for parallel execution of algorithms using multiple threads (suitable for shared memory systems with multiple cores).")]
|
---|
37 | public class ParallelEngine : Engine {
|
---|
38 | private CancellationToken cancellationToken;
|
---|
39 |
|
---|
40 | [StorableConstructor]
|
---|
41 | protected ParallelEngine(bool deserializing) : base(deserializing) { }
|
---|
42 | protected ParallelEngine(ParallelEngine original, Cloner cloner) : base(original, cloner) { }
|
---|
43 | public ParallelEngine() : base() { }
|
---|
44 |
|
---|
45 | public override IDeepCloneable Clone(Cloner cloner) {
|
---|
46 | return new ParallelEngine(this, cloner);
|
---|
47 | }
|
---|
48 |
|
---|
49 | protected override void Run(CancellationToken cancellationToken) {
|
---|
50 | this.cancellationToken = cancellationToken;
|
---|
51 | Run(ExecutionStack);
|
---|
52 | }
|
---|
53 |
|
---|
54 | private void Run(object state) {
|
---|
55 | Stack<IOperation> executionStack = (Stack<IOperation>)state;
|
---|
56 | IOperation next;
|
---|
57 | OperationCollection coll;
|
---|
58 | IAtomicOperation operation;
|
---|
59 |
|
---|
60 | while (executionStack.Count > 0) {
|
---|
61 | cancellationToken.ThrowIfCancellationRequested();
|
---|
62 |
|
---|
63 | next = executionStack.Pop();
|
---|
64 | if (next is OperationCollection) {
|
---|
65 | coll = (OperationCollection)next;
|
---|
66 | if (coll.Parallel) {
|
---|
67 | Task[] tasks = new Task[coll.Count];
|
---|
68 | Stack<IOperation>[] stacks = new Stack<IOperation>[coll.Count];
|
---|
69 | for (int i = 0; i < coll.Count; i++) {
|
---|
70 | stacks[i] = new Stack<IOperation>();
|
---|
71 | stacks[i].Push(coll[i]);
|
---|
72 | tasks[i] = Task.Factory.StartNew(Run, stacks[i], cancellationToken);
|
---|
73 | }
|
---|
74 | try {
|
---|
75 | Task.WaitAll(tasks);
|
---|
76 | }
|
---|
77 | catch (AggregateException ex) {
|
---|
78 | OperationCollection remaining = new OperationCollection() { Parallel = true };
|
---|
79 | for (int i = 0; i < stacks.Length; i++) {
|
---|
80 | if (stacks[i].Count == 1)
|
---|
81 | remaining.Add(stacks[i].Pop());
|
---|
82 | if (stacks[i].Count > 1) {
|
---|
83 | OperationCollection ops = new OperationCollection();
|
---|
84 | while (stacks[i].Count > 0)
|
---|
85 | ops.Add(stacks[i].Pop());
|
---|
86 | remaining.Add(ops);
|
---|
87 | }
|
---|
88 | }
|
---|
89 | if (remaining.Count > 0) executionStack.Push(remaining);
|
---|
90 | throw ex;
|
---|
91 | }
|
---|
92 | } else {
|
---|
93 | for (int i = coll.Count - 1; i >= 0; i--)
|
---|
94 | if (coll[i] != null) executionStack.Push(coll[i]);
|
---|
95 | }
|
---|
96 | } else if (next is IAtomicOperation) {
|
---|
97 | operation = (IAtomicOperation)next;
|
---|
98 | try {
|
---|
99 | next = operation.Operator.Execute((IExecutionContext)operation, cancellationToken);
|
---|
100 | }
|
---|
101 | catch (Exception ex) {
|
---|
102 | executionStack.Push(operation);
|
---|
103 | if (ex is OperationCanceledException) throw ex;
|
---|
104 | else throw new OperatorExecutionException(operation.Operator, ex);
|
---|
105 | }
|
---|
106 | if (next != null) executionStack.Push(next);
|
---|
107 |
|
---|
108 | if (operation.Operator.Breakpoint) {
|
---|
109 | string message = string.Format("Breakpoint: {0}", operation.Operator.Name != string.Empty ? operation.Operator.Name : operation.Operator.ItemName);
|
---|
110 | Log.LogMessage(message);
|
---|
111 | throw new OperationCanceledException(message);
|
---|
112 | }
|
---|
113 | }
|
---|
114 | }
|
---|
115 | }
|
---|
116 | }
|
---|
117 | }
|
---|