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source: branches/PersistenceSpeedUp/HeuristicLab.Encodings.SymbolicExpressionTreeEncoding.Views/3.4/SymbolView.Designer.cs @ 6307

Last change on this file since 6307 was 6109, checked in by gkronber, 14 years ago

#1505 changed input validation in SymbolView.

File size: 5.0 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22namespace HeuristicLab.Encodings.SymbolicExpressionTreeEncoding.Views {
23  partial class SymbolView {
24    /// <summary>
25    /// Required designer variable.
26    /// </summary>
27    private System.ComponentModel.IContainer components = null;
28
29    /// <summary>
30    /// Clean up any resources being used.
31    /// </summary>
32    /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
33    protected override void Dispose(bool disposing) {
34      if (disposing && (components != null)) {
35        components.Dispose();
36      }
37      base.Dispose(disposing);
38    }
39
40    #region Component Designer generated code
41
42    /// <summary>
43    /// Required method for Designer support - do not modify
44    /// the contents of this method with the code editor.
45    /// </summary>
46    private void InitializeComponent() {
47      this.initialFrequencyLabel = new System.Windows.Forms.Label();
48      this.initialFrequencyTextBox = new System.Windows.Forms.TextBox();
49      ((System.ComponentModel.ISupportInitialize)(this.errorProvider)).BeginInit();
50      this.SuspendLayout();
51      //
52      // nameTextBox
53      //
54      this.errorProvider.SetIconAlignment(this.nameTextBox, System.Windows.Forms.ErrorIconAlignment.MiddleLeft);
55      this.errorProvider.SetIconPadding(this.nameTextBox, 2);
56      this.nameTextBox.Location = new System.Drawing.Point(93, 0);
57      this.nameTextBox.Size = new System.Drawing.Size(202, 20);
58      //
59      // infoLabel
60      //
61      this.infoLabel.Location = new System.Drawing.Point(301, 3);
62      //
63      // initialFrequencyLabel
64      //
65      this.initialFrequencyLabel.AutoSize = true;
66      this.initialFrequencyLabel.Location = new System.Drawing.Point(3, 29);
67      this.initialFrequencyLabel.Name = "initialFrequencyLabel";
68      this.initialFrequencyLabel.Size = new System.Drawing.Size(84, 13);
69      this.initialFrequencyLabel.TabIndex = 3;
70      this.initialFrequencyLabel.Text = "Initial frequency:";
71      this.toolTip.SetToolTip(this.initialFrequencyLabel, "Relative frequency of the symbol in randomly created trees");
72      //
73      // initialFrequencyTextBox
74      //
75      this.initialFrequencyTextBox.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
76                  | System.Windows.Forms.AnchorStyles.Right)));
77      this.errorProvider.SetIconAlignment(this.initialFrequencyTextBox, System.Windows.Forms.ErrorIconAlignment.MiddleLeft);
78      this.initialFrequencyTextBox.Location = new System.Drawing.Point(93, 26);
79      this.initialFrequencyTextBox.Name = "initialFrequencyTextBox";
80      this.initialFrequencyTextBox.Size = new System.Drawing.Size(227, 20);
81      this.initialFrequencyTextBox.TabIndex = 4;
82      this.initialFrequencyTextBox.KeyDown += new System.Windows.Forms.KeyEventHandler(this.initialFrequencyTextBox_KeyDown);
83      this.initialFrequencyTextBox.Validating += new System.ComponentModel.CancelEventHandler(this.initialFrequencyTextBox_Validating);
84      this.initialFrequencyTextBox.Validated += new System.EventHandler(this.initialFrequencyTextBox_Validated);
85      //
86      // SymbolView
87      //
88      this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
89      this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
90      this.Controls.Add(this.initialFrequencyTextBox);
91      this.Controls.Add(this.initialFrequencyLabel);
92      this.Name = "SymbolView";
93      this.Size = new System.Drawing.Size(320, 51);
94      this.Controls.SetChildIndex(this.initialFrequencyLabel, 0);
95      this.Controls.SetChildIndex(this.initialFrequencyTextBox, 0);
96      this.Controls.SetChildIndex(this.infoLabel, 0);
97      this.Controls.SetChildIndex(this.nameLabel, 0);
98      this.Controls.SetChildIndex(this.nameTextBox, 0);
99      ((System.ComponentModel.ISupportInitialize)(this.errorProvider)).EndInit();
100      this.ResumeLayout(false);
101      this.PerformLayout();
102
103    }
104
105    #endregion
106
107    protected System.Windows.Forms.Label initialFrequencyLabel;
108    protected System.Windows.Forms.TextBox initialFrequencyTextBox;
109
110  }
111}
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