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source: branches/PersistenceSpeedUp/HeuristicLab.Encodings.RealVectorEncoding/3.3/StrategyParameters/StdDevStrategyVectorCrossover.cs @ 6206

Last change on this file since 6206 was 5445, checked in by swagner, 14 years ago

Updated year of copyrights (#1406)

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1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Common;
23using HeuristicLab.Core;
24using HeuristicLab.Operators;
25using HeuristicLab.Optimization;
26using HeuristicLab.Parameters;
27using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
28
29namespace HeuristicLab.Encodings.RealVectorEncoding {
30  [Item("StdDevStrategyVectorCrossover", "Crosses the strategy vector by using intermediate recombination (average crossover).")]
31  [StorableClass]
32  public class StdDevStrategyVectorCrossover : SingleSuccessorOperator, IStochasticOperator, IRealVectorStdDevStrategyParameterCrossover {
33    public override bool CanChangeName {
34      get { return false; }
35    }
36    public ILookupParameter<IRandom> RandomParameter {
37      get { return (ILookupParameter<IRandom>)Parameters["Random"]; }
38    }
39    public ILookupParameter<ItemArray<RealVector>> ParentsParameter {
40      get { return (ILookupParameter<ItemArray<RealVector>>)Parameters["ParentStrategyParameter"]; }
41    }
42    public ILookupParameter<RealVector> StrategyParameterParameter {
43      get { return (ILookupParameter<RealVector>)Parameters["StrategyParameter"]; }
44    }
45
46    [StorableConstructor]
47    protected StdDevStrategyVectorCrossover(bool deserializing) : base(deserializing) { }
48    protected StdDevStrategyVectorCrossover(StdDevStrategyVectorCrossover original, Cloner cloner) : base(original, cloner) { }
49    public StdDevStrategyVectorCrossover()
50      : base() {
51      Parameters.Add(new LookupParameter<IRandom>("Random", "The random number generator to use."));
52      Parameters.Add(new ScopeTreeLookupParameter<RealVector>("ParentStrategyParameter", "The strategy parameters to cross."));
53      Parameters.Add(new LookupParameter<RealVector>("StrategyParameter", "The crossed strategy parameter."));
54      ParentsParameter.ActualName = "StrategyParameter";
55    }
56
57    public override IDeepCloneable Clone(Cloner cloner) {
58      return new StdDevStrategyVectorCrossover(this, cloner);
59    }
60
61    public override IOperation Apply() {
62      StrategyParameterParameter.ActualValue = AverageCrossover.Apply(RandomParameter.ActualValue, ParentsParameter.ActualValue);
63      return base.Apply();
64    }
65  }
66}
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