1 | using HeuristicLab.Core;
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2 | using HeuristicLab.Encodings.PermutationEncoding;
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3 | using Microsoft.VisualStudio.TestTools.UnitTesting;
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4 |
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5 | namespace HeuristicLab.Encodings.PermutationEncoding_33.Tests {
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6 |
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7 |
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8 | /// <summary>
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9 | ///This is a test class for UniformLikeCrossoverTest and is intended
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10 | ///to contain all UniformLikeCrossoverTest Unit Tests
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11 | ///</summary>
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12 | [TestClass()]
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13 | public class UniformLikeCrossoverTest {
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14 |
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15 |
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16 | private TestContext testContextInstance;
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17 |
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18 | /// <summary>
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19 | ///Gets or sets the test context which provides
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20 | ///information about and functionality for the current test run.
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21 | ///</summary>
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22 | public TestContext TestContext {
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23 | get {
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24 | return testContextInstance;
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25 | }
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26 | set {
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27 | testContextInstance = value;
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28 | }
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29 | }
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30 |
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31 | #region Additional test attributes
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32 | //
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33 | //You can use the following additional attributes as you write your tests:
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34 | //
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35 | //Use ClassInitialize to run code before running the first test in the class
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36 | //[ClassInitialize()]
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37 | //public static void MyClassInitialize(TestContext testContext)
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38 | //{
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39 | //}
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40 | //
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41 | //Use ClassCleanup to run code after all tests in a class have run
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42 | //[ClassCleanup()]
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43 | //public static void MyClassCleanup()
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44 | //{
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45 | //}
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46 | //
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47 | //Use TestInitialize to run code before running each test
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48 | //[TestInitialize()]
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49 | //public void MyTestInitialize()
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50 | //{
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51 | //}
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52 | //
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53 | //Use TestCleanup to run code after each test has run
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54 | //[TestCleanup()]
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55 | //public void MyTestCleanup()
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56 | //{
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57 | //}
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58 | //
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59 | #endregion
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60 |
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61 |
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62 | /// <summary>
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63 | ///A test for Apply
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64 | ///</summary>
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65 | [TestMethod()]
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66 | public void UniformLikeCrossoverApplyTest() {
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67 | // test from the paper
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68 | IRandom random = new TestRandom(new int[] { 0 }, new double[] { 0.2, 0.7, 0.2, 0.2 }); // TODO: Initialize to an appropriate value
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69 | Permutation parent1 = new Permutation(PermutationTypes.Absolute,
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70 | new int[] { 3, 2, 0, 7, 5, 4, 1, 6 });
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71 | Assert.IsTrue(parent1.Validate());
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72 | Permutation parent2 = new Permutation(PermutationTypes.Absolute,
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73 | new int[] { 5, 0, 4, 7, 1, 3, 2, 6 });
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74 | Assert.IsTrue(parent2.Validate());
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75 | Permutation expected = new Permutation(PermutationTypes.Absolute,
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76 | new int[] { 3, 0, 4, 7, 5, 2, 1, 6 });
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77 | Assert.IsTrue(expected.Validate());
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78 | Permutation actual;
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79 | actual = UniformLikeCrossover.Apply(random, parent1, parent2);
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80 | Assert.IsTrue(actual.Validate());
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81 | Assert.IsTrue(Auxiliary.PermutationIsEqualByPosition(expected, actual));
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82 | }
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83 |
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84 | /// <summary>
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85 | ///A test for Cross
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86 | ///</summary>
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87 | [TestMethod()]
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88 | [DeploymentItem("HeuristicLab.Encodings.PermutationEncoding-3.3.dll")]
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89 | public void UniformLikeCrossoverCrossTest() {
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90 | UniformLikeCrossover_Accessor target = new UniformLikeCrossover_Accessor();
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91 | IRandom random = new TestRandom(new int[] { }, new double[] { 0.1, 0.2, 0.3, 0.4 });
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92 | random.Reset();
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93 | bool exceptionFired = false;
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94 | try {
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95 | target.Cross(random, new ItemArray<Permutation>(new Permutation[] {
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96 | new Permutation(PermutationTypes.RelativeUndirected, 4), new Permutation(PermutationTypes.RelativeUndirected, 4), new Permutation(PermutationTypes.RelativeUndirected, 4)}));
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97 | } catch (System.InvalidOperationException) {
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98 | exceptionFired = true;
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99 | }
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100 | Assert.IsTrue(exceptionFired);
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101 | }
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102 | }
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103 | }
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