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source: branches/PersistenceReintegration/HeuristicLab.Encodings.PermutationEncoding/3.3/SimilarityCalculators/HammingSimilarityCalculator.cs @ 15762

Last change on this file since 15762 was 15018, checked in by gkronber, 8 years ago

#2520 introduced StorableConstructorFlag type for StorableConstructors

File size: 4.7 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2017 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using HeuristicLab.Common;
24using HeuristicLab.Core;
25using HeuristicLab.Optimization.Operators;
26using HeuristicLab.Persistence;
27
28namespace HeuristicLab.Encodings.PermutationEncoding {
29  [Item("Hamming Similarity Calculator for Permutation", "An operator that performs similarity calculation between two permutation-encoded solutions.")]
30  [StorableType("f60f68af-cb7a-43d2-bd41-c96627c40a56")]
31  public sealed class HammingSimilarityCalculator : SingleObjectiveSolutionSimilarityCalculator {
32    protected override bool IsCommutative { get { return true; } }
33
34    private HammingSimilarityCalculator(StorableConstructorFlag deserializing) : base(deserializing) { }
35    private HammingSimilarityCalculator(HammingSimilarityCalculator original, Cloner cloner) : base(original, cloner) { }
36    public HammingSimilarityCalculator() : base() { }
37
38    public override IDeepCloneable Clone(Cloner cloner) {
39      return new HammingSimilarityCalculator(this, cloner);
40    }
41
42    public static double CalculateSimilarity(Permutation left, Permutation right) {
43      if (left == null || right == null)
44        throw new ArgumentException("Cannot calculate similarity because one of the provided solutions or both are null.");
45      if (left.PermutationType != right.PermutationType)
46        throw new ArgumentException("Cannot calculate similarity because the provided solutions have different types.");
47      if (left.Length != right.Length)
48        throw new ArgumentException("Cannot calculate similarity because the provided solutions have different lengths.");
49      if (object.ReferenceEquals(left, right)) return 1.0;
50
51      switch (left.PermutationType) {
52        case PermutationTypes.Absolute:
53          return CalculateAbsolute(left, right);
54        case PermutationTypes.RelativeDirected:
55          return CalculateRelativeDirected(left, right);
56        case PermutationTypes.RelativeUndirected:
57          return CalculateRelativeUndirected(left, right);
58        default:
59          throw new InvalidOperationException("unknown permutation type");
60      }
61    }
62
63    private static double CalculateAbsolute(Permutation left, Permutation right) {
64      double similarity = 0.0;
65      for (int i = 0; i < left.Length; i++)
66        if (left[i] == right[i]) similarity++;
67
68      return similarity / left.Length;
69    }
70
71    private static double CalculateRelativeDirected(Permutation left, Permutation right) {
72      int[] edgesR = CalculateEdgesVector(right);
73      int[] edgesL = CalculateEdgesVector(left);
74
75      double similarity = 0.0;
76      for (int i = 0; i < left.Length; i++) {
77        if (edgesL[i] == edgesR[i]) similarity++;
78      }
79
80      return similarity / left.Length;
81    }
82
83    private static double CalculateRelativeUndirected(Permutation left, Permutation right) {
84      int[] edgesR = CalculateEdgesVector(right);
85      int[] edgesL = CalculateEdgesVector(left);
86
87      double similarity = 0.0;
88      for (int i = 0; i < left.Length; i++) {
89        if ((edgesL[i] == edgesR[i]) || (edgesL[edgesR[i]] == i))
90          similarity++;
91      }
92
93      return similarity / left.Length;
94    }
95
96    private static int[] CalculateEdgesVector(Permutation permutation) {
97      // transform path representation into adjacency representation
98      int[] edgesVector = new int[permutation.Length];
99      for (int i = 0; i < permutation.Length - 1; i++)
100        edgesVector[permutation[i]] = permutation[i + 1];
101      edgesVector[permutation[permutation.Length - 1]] = permutation[0];
102      return edgesVector;
103    }
104
105    public override double CalculateSolutionSimilarity(IScope leftSolution, IScope rightSolution) {
106      var sol1 = leftSolution.Variables[SolutionVariableName].Value as Permutation;
107      var sol2 = rightSolution.Variables[SolutionVariableName].Value as Permutation;
108
109      return CalculateSimilarity(sol1, sol2);
110    }
111  }
112}
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