[2] | 1 | #region License Information
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| 2 | /* HeuristicLab
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[14185] | 3 | * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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[2] | 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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[4722] | 23 | using HeuristicLab.Common;
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[2] | 24 | using HeuristicLab.Core;
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[14927] | 25 | using HeuristicLab.Persistence;
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[2] | 26 |
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[3053] | 27 | namespace HeuristicLab.Encodings.PermutationEncoding {
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[850] | 28 | /// <summary>
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[2829] | 29 | /// An operator which performs the cyclic crossover on two permutations.
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[850] | 30 | /// </summary>
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[2829] | 31 | /// <remarks>It is implemented as described in Eiben, A.E. and Smith, J.E. 2003. Introduction to Evolutionary Computation. Natural Computing Series, Springer-Verlag Berlin Heidelberg.<br />
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| 32 | /// The operator first determines all cycles in the permutation and then composes the offspring by alternating between the cycles of the two parents.
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[850] | 33 | /// </remarks>
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[2871] | 34 | [Item("CyclicCrossover", "An operator which performs the cyclic crossover on two permutations. It is implemented as described in Eiben, A.E. and Smith, J.E. 2003. Introduction to Evolutionary Computation. Natural Computing Series, Springer-Verlag Berlin Heidelberg.")]
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[14927] | 35 | [StorableType("921f2ddb-2dec-46d8-a2ed-e2133f2d31a4")]
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[2829] | 36 | public class CyclicCrossover : PermutationCrossover {
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[4722] | 37 | [StorableConstructor]
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[15018] | 38 | protected CyclicCrossover(StorableConstructorFlag deserializing) : base(deserializing) { }
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[4722] | 39 | protected CyclicCrossover(CyclicCrossover original, Cloner cloner) : base(original, cloner) { }
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| 40 | public CyclicCrossover() : base() { }
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| 41 |
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| 42 | public override IDeepCloneable Clone(Cloner cloner) {
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| 43 | return new CyclicCrossover(this, cloner);
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| 44 | }
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| 45 |
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[850] | 46 | /// <summary>
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[2829] | 47 | /// Performs the cyclic crossover on <paramref name="parent1"/> and <paramref name="parent2"/>.
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[850] | 48 | /// </summary>
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[2829] | 49 | /// <exception cref="ArgumentException">Thrown when <paramref name="parent1"/> and <paramref name="parent2"/> are not of equal length.</exception>
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[2835] | 50 | /// <exception cref="InvalidOperationException">Thrown if the numbers in the permutation elements are not in the range [0;N) with N = length of the permutation.</exception>
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[2829] | 51 | /// <remarks>
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| 52 | /// First this method randomly determines from which parent to start with equal probability.
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| 53 | /// Then it copies the first cycle from the chosen parent starting from index 0 in the permutation.
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| 54 | /// After the cycle is complete it copies the next cycle starting from the index closest to 0 which was not yet copied from the other parent.
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| 55 | /// It continues to switch between parents for each completed cycle until no new cycle is found anymore.<br /><br />
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| 56 | /// The stochasticity of this operator is rather low. There are only two possible outcomes for a given pair of parents.
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| 57 | /// </remarks>
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[2854] | 58 | /// <exception cref="ArgumentException">Thrown if the two parents are not of equal length.</exception>
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[850] | 59 | /// <param name="random">The random number generator.</param>
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| 60 | /// <param name="parent1">The parent scope 1 to cross over.</param>
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| 61 | /// <param name="parent2">The parent scope 2 to cross over.</param>
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| 62 | /// <returns>The created cross over permutation as int array.</returns>
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[2829] | 63 | public static Permutation Apply(IRandom random, Permutation parent1, Permutation parent2) {
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[2835] | 64 | if (parent1.Length != parent2.Length) throw new ArgumentException("CyclicCrossover: The parent permutations are of unequal length.");
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[2] | 65 | int length = parent1.Length;
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[2830] | 66 | int[] result = new int[length];
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[2] | 67 | bool[] indexCopied = new bool[length];
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[2829] | 68 | int[] invParent1 = new int[length];
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| 69 | int[] invParent2 = new int[length];
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[2] | 70 |
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[2829] | 71 | // calculate inverse mappings (number -> index) for parent1 and parent2
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| 72 | try {
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| 73 | for (int i = 0; i < length; i++) {
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| 74 | invParent1[parent1[i]] = i;
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| 75 | invParent2[parent2[i]] = i;
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[2] | 76 | }
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[14927] | 77 | } catch (IndexOutOfRangeException) {
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[2835] | 78 | throw new InvalidOperationException("CyclicCrossover: The permutation must consist of numbers in the interval [0;N) with N = length of the permutation.");
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[2] | 79 | }
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| 80 |
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[2829] | 81 | // randomly choose whether to start copying from parent1 or parent2
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| 82 | bool copyFromParent1 = ((random.NextDouble() < 0.5) ? (false) : (true));
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| 83 |
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| 84 | int j = 0;
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| 85 | do {
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| 86 | do {
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| 87 | if (copyFromParent1) {
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| 88 | result[j] = parent1[j]; // copy number at position j from parent1
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[2854] | 89 | indexCopied[j] = true;
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[2829] | 90 | j = invParent2[result[j]]; // set position j to the position of the copied number in parent2
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| 91 | } else {
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| 92 | result[j] = parent2[j]; // copy number at position j from parent2
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[2854] | 93 | indexCopied[j] = true;
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[2829] | 94 | j = invParent1[result[j]]; // set position j to the position of the copied number in parent1
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| 95 | }
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| 96 | } while (!indexCopied[j]);
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| 97 | copyFromParent1 = !copyFromParent1;
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| 98 | j = 0;
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| 99 | while (j < length && indexCopied[j]) j++;
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| 100 | } while (j < length);
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| 101 |
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[3231] | 102 | return new Permutation(parent1.PermutationType, result);
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[2] | 103 | }
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| 104 |
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[850] | 105 | /// <summary>
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[2829] | 106 | /// Checks number of parents and calls <see cref="Apply(IRandom, Permutation, Permutation)"/>.
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[850] | 107 | /// </summary>
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[1218] | 108 | /// <exception cref="InvalidOperationException">Thrown if there are not exactly two parents.</exception>
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| 109 | /// <param name="random">A random number generator.</param>
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| 110 | /// <param name="parents">An array containing the two permutations that should be crossed.</param>
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| 111 | /// <returns>The newly created permutation, resulting from the crossover operation.</returns>
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[2829] | 112 | protected override Permutation Cross(IRandom random, ItemArray<Permutation> parents) {
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[2835] | 113 | if (parents.Length != 2) throw new InvalidOperationException("CyclicCrossover: The number of parents is not equal to 2.");
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[1218] | 114 | return Apply(random, parents[0], parents[1]);
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[2] | 115 | }
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| 116 | }
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| 117 | }
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