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source: branches/PersistenceOverhaul/HeuristicLab.Persistence/4.0/Core/Serializer.cs @ 16123

Last change on this file since 16123 was 13347, checked in by swagner, 9 years ago

#2520: Worked on persistence overhaul

File size: 2.5 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.IO;
23using System.IO.Compression;
24
25namespace HeuristicLab.Persistence {
26  public abstract class Serializer : ISerializer {
27    public virtual void Serialize(object o, Stream stream) {
28      SerializeBundle(Mapper.ToBundle(o), stream);
29    }
30    public virtual void Serialize(object o, string path) {
31      using (var fileStream = new FileStream(path, FileMode.Create)) {
32        using (var zipStream = new DeflateStream(fileStream, CompressionMode.Compress)) {
33          Serialize(o, zipStream);
34        }
35      }
36    }
37    public virtual byte[] Serialize(object o) {
38      using (var memoryStream = new MemoryStream()) {
39        using (var zipStream = new DeflateStream(memoryStream, CompressionMode.Compress)) {
40          Serialize(o, zipStream);
41        }
42        return memoryStream.ToArray();
43      }
44    }
45    protected abstract void SerializeBundle(Bundle bundle, Stream stream);
46
47    public virtual object Deserialize(Stream stream) {
48      return Mapper.ToObject(DeserializeBundle(stream));
49    }
50    public virtual object Deserialize(string path) {
51      using (var fileStream = new FileStream(path, FileMode.Open)) {
52        using (var zipStream = new DeflateStream(fileStream, CompressionMode.Decompress)) {
53          return Deserialize(zipStream);
54        }
55      }
56    }
57    public virtual object Deserialize(byte[] data) {
58      using (var memoryStream = new MemoryStream(data)) {
59        using (var zipStream = new DeflateStream(memoryStream, CompressionMode.Decompress)) {
60          return Deserialize(zipStream);
61        }
62      }
63    }
64    protected abstract Bundle DeserializeBundle(Stream stream);
65  }
66}
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