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source: branches/PersistenceOverhaul/HeuristicLab.Encodings.ScheduleEncoding/3.3/JobSequenceMatrix/JSMEncoding.cs @ 14711

Last change on this file since 14711 was 14711, checked in by gkronber, 8 years ago

#2520

  • renamed StorableClass -> StorableType
  • changed persistence to use GUIDs instead of type names
File size: 2.2 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Text;
24using HeuristicLab.Common;
25using HeuristicLab.Core;
26using HeuristicLab.Encodings.PermutationEncoding;
27using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
28
29namespace HeuristicLab.Encodings.ScheduleEncoding.JobSequenceMatrix {
30  [Item("JobSequenceMatrixEncoding", "Represents an encoding for a scheduling Problem using a list of job sequences to deliver scheduleinformation.")]
31  [StorableType("241D2421-3E9D-4FAB-8289-17B2011F9C32")]
32  public class JSMEncoding : Item, IScheduleEncoding {
33
34    [Storable]
35    public ItemList<Permutation> JobSequenceMatrix { get; set; }
36
37    [StorableConstructor]
38    protected JSMEncoding(bool deserializing) : base(deserializing) { }
39    protected JSMEncoding(JSMEncoding original, Cloner cloner)
40      : base(original, cloner) {
41      this.JobSequenceMatrix = cloner.Clone(original.JobSequenceMatrix);
42    }
43    public override IDeepCloneable Clone(Cloner cloner) {
44      return new JSMEncoding(this, cloner);
45    }
46    public JSMEncoding()
47      : base() {
48      JobSequenceMatrix = new ItemList<Permutation>();
49    }
50
51    public override string ToString() {
52      StringBuilder sb = new StringBuilder();
53      sb.Append("[ ");
54
55      foreach (Permutation p in JobSequenceMatrix) {
56        sb.AppendLine(p.ToString());
57      }
58
59      sb.Append("]");
60      return sb.ToString();
61    }
62  }
63}
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