Last change
on this file since 3928 was
1964,
checked in by mstoeger, 16 years ago
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moved the canvas and the basic types of shapes to their own namespace. #498
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File size:
1.3 KB
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1 | using System.Drawing;
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2 |
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3 | namespace HeuristicLab.Visualization.Drawing {
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4 | /// <summary>
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5 | /// This is the base interface that has to be implemented by all shapes.
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6 | ///
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7 | /// View port
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8 | /// The view port is the available drawing area on the screen.
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9 | /// It is specified in the GDI coordinate system.
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10 | ///
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11 | /// Clipping area
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12 | /// The clipping area is the range of values visible on the view port.
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13 | /// Values outside this area will not be visible (they "get clipped").
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14 | /// It can either be inherited from the parent, or it can be overriden
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15 | /// to create distorted realities (see world shapes).
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16 | /// It is specified in a world coordinate system.
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17 | ///
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18 | /// Bounding box
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19 | /// The bounding box is the location and the size of a shape on its parent.
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20 | /// It is specified in the parent's world coordinate system.
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21 | /// </summary>
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22 | public interface IShape {
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23 | /// <summary>
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24 | /// Draws the shape
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25 | /// </summary>
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26 | /// <param name="graphics">The Graphics object used to draw the shape</param>
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27 | void Draw(Graphics graphics);
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28 |
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29 | /// <summary>
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30 | /// The shape's bounding box
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31 | /// </summary>
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32 | RectangleD BoundingBox { get; }
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33 |
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34 | RectangleD ClippingArea { get; }
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35 | Rectangle Viewport { get; }
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36 |
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37 | IShape Parent { get; set; }
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38 | }
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39 | } |
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