1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using HeuristicLab.Common;
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24 | using HeuristicLab.Core;
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25 | using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
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26 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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27 |
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28 | namespace HeuristicLab.Encodings.ParameterConfigurationEncoding {
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29 | [StorableClass]
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30 | public class ConstrainedValue : Item {
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31 | [Storable]
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32 | protected Type valueDataType;
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33 | public Type ValueDataType {
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34 | get { return this.valueDataType; }
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35 | protected set { this.valueDataType = value; }
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36 | }
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37 |
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38 | [Storable]
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39 | protected IItem value;
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40 | public IItem Value {
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41 | get { return value; }
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42 | set {
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43 | if (this.value != value) {
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44 | if (this.value != null) DeregisterEvents();
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45 | this.value = value;
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46 | if (this.value != null) RegisterEvents();
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47 | OnToStringChanged();
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48 | }
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49 | }
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50 | }
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51 |
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52 | [Storable]
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53 | protected IItemSet<IItem> validValues;
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54 | public IItemSet<IItem> ValidValues {
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55 | get { return validValues; }
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56 | protected set {
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57 | if (this.validValues != value) {
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58 | this.validValues = value;
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59 | }
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60 | }
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61 | }
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62 |
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63 | [Storable]
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64 | protected bool isNullable;
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65 | public bool IsNullable {
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66 | get { return isNullable; }
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67 | protected set {
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68 | if (this.isNullable != value) {
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69 | this.isNullable = value;
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70 | }
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71 | }
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72 | }
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73 |
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74 | private void RegisterEvents() {
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75 | this.value.ToStringChanged += new EventHandler(value_ToStringChanged);
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76 | if (this.value is Symbol) {
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77 | ((Symbol)this.value).Changed += new EventHandler(ConstrainedValue_Changed);
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78 | }
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79 | }
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80 |
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81 | private void DeregisterEvents() {
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82 | this.value.ToStringChanged -= new EventHandler(value_ToStringChanged);
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83 | if (this.value is Symbol) {
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84 | ((Symbol)this.value).Changed -= new EventHandler(ConstrainedValue_Changed);
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85 | }
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86 | }
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87 |
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88 | #region Constructors and Cloning
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89 | [StorableConstructor]
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90 | protected ConstrainedValue(bool deserializing) : base(deserializing) { }
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91 | protected ConstrainedValue(ConstrainedValue original, Cloner cloner)
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92 | : base(original, cloner) {
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93 | this.valueDataType = original.valueDataType;
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94 | this.Value = cloner.Clone(original.value);
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95 | if (original.ValidValues != null) this.ValidValues = cloner.Clone(original.ValidValues);
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96 | this.isNullable = original.isNullable;
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97 | }
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98 | public ConstrainedValue() : base() { }
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99 | public ConstrainedValue(IItem value, Type valueDataType, IItemSet<IItem> validValues, bool isNullable)
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100 | : base() {
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101 | this.Value = value;
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102 | this.ValueDataType = valueDataType;
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103 | this.ValidValues = validValues;
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104 | this.isNullable = isNullable;
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105 | }
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106 | [StorableHook(HookType.AfterDeserialization)]
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107 | private void AfterDeserialization() {
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108 | if (this.value != null) RegisterEvents();
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109 | }
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110 | public override IDeepCloneable Clone(Cloner cloner) {
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111 | return new ConstrainedValue(this, cloner);
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112 | }
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113 | #endregion
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114 |
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115 | private void value_ToStringChanged(object sender, EventArgs e) {
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116 | OnToStringChanged();
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117 | }
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118 |
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119 | private void ConstrainedValue_Changed(object sender, EventArgs e) {
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120 | OnToStringChanged();
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121 | }
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122 |
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123 | public override string ToString() {
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124 | if (this.value is Symbol) {
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125 | return string.Format("{0}: {1}", this.value, ((Symbol)this.value).InitialFrequency);
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126 | }
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127 | return value != null ? value.ToString() : base.ToString();
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128 | }
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129 | }
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130 | }
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