1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections;
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24 | using System.Collections.Generic;
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25 | using HeuristicLab.Core;
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26 |
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27 | namespace HeuristicLab.Encodings.ParameterConfigurationEncoding {
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28 | public class ParameterCombinationsEnumerator : IEnumerator<IOptimizable> {
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29 | private IOptimizable node;
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30 | private List<IEnumerator> enumerators;
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31 | private EnumeratorCollectionEnumerator<IItem> valueEnumerator;
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32 | private bool initialized = false;
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33 |
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34 | public ParameterCombinationsEnumerator(IOptimizable node) {
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35 | this.node = node;
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36 | this.enumerators = new List<IEnumerator>();
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37 | }
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38 |
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39 | public IOptimizable Current {
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40 | get { return node; }
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41 | }
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42 | object IEnumerator.Current {
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43 | get {
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44 | if (!initialized)
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45 | throw new InvalidOperationException("Enumeration not started. Call MoveNext!");
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46 | return Current;
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47 | }
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48 | }
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49 |
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50 | public void Dispose() { }
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51 |
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52 | public bool MoveNext() {
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53 | if (!initialized) {
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54 | foreach (var enu in enumerators) {
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55 | enu.Reset();
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56 | if (!enu.MoveNext())
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57 | return false;
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58 | }
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59 | initialized = true;
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60 | } else {
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61 | int i = 0;
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62 | bool ok = false;
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63 | while (!ok && i < enumerators.Count) {
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64 | if (enumerators[i].MoveNext()) {
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65 | ok = true;
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66 | } else {
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67 | i++;
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68 | }
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69 | }
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70 |
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71 | if (ok) {
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72 | for (int k = i - 1; k >= 0; k--) {
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73 | enumerators[k].Reset();
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74 | enumerators[k].MoveNext();
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75 | }
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76 | } else {
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77 | return false;
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78 | }
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79 | }
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80 |
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81 | var pc = node as IParameterConfiguration;
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82 | if (pc != null && valueEnumerator != null) {
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83 | pc.ActualValue = ((IValueConfiguration)valueEnumerator.Current).ActualValue;
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84 | pc.UpdateActualValueIndexToItem((IValueConfiguration)valueEnumerator.Current);
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85 | }
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86 | var vc = node as IValueConfiguration;
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87 | if (vc != null && valueEnumerator != null) {
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88 | vc.ActualValue.Value = (IItem)valueEnumerator.Current;
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89 | }
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90 | return true;
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91 | }
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92 |
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93 | public void Reset() {
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94 | enumerators.Clear();
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95 | valueEnumerator = null;
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96 | initialized = false;
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97 |
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98 | var pc = node as IParameterConfiguration;
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99 | if (pc != null) {
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100 | valueEnumerator = new EnumeratorCollectionEnumerator<IItem>();
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101 |
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102 | foreach (var valueConfiguration in pc.ValueConfigurations.CheckedItems) {
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103 | if (valueConfiguration.Value.Optimize) {
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104 | var enumerator = new ParameterCombinationsEnumerator(valueConfiguration.Value);
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105 | enumerator.Reset();
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106 | valueEnumerator.AddEnumerator(enumerator);
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107 | } else {
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108 | valueEnumerator.AddEnumerator(new List<IItem> { valueConfiguration.Value }.GetEnumerator());
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109 | }
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110 | }
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111 | valueEnumerator.Reset();
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112 | enumerators.Add(valueEnumerator);
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113 | }
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114 |
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115 | var rangeVc = node as RangeValueConfiguration;
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116 | if (rangeVc != null) {
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117 | valueEnumerator = new EnumeratorCollectionEnumerator<IItem>();
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118 | valueEnumerator.AddEnumerator(rangeVc.RangeConstraint.GetCombinations().GetEnumerator());
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119 | valueEnumerator.Reset();
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120 | enumerators.Add(valueEnumerator);
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121 | }
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122 |
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123 | var parameterizedVc = node as ParameterizedValueConfiguration;
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124 | if (parameterizedVc != null) {
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125 | foreach (var parameterConfiguration in parameterizedVc.ParameterConfigurations) {
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126 | if (parameterConfiguration.Optimize) {
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127 | var enumerator = new ParameterCombinationsEnumerator(parameterConfiguration);
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128 | enumerator.Reset();
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129 | enumerators.Add(enumerator);
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130 | }
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131 | }
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132 | enumerators.Reverse(); // this makes the list of combinations better readable
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133 | }
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134 | }
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135 | }
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136 |
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137 | /// <summary>
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138 | /// Enumerator which can enumerate all elements of a list of enumerators
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139 | /// </summary>
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140 | /// <typeparam name="T"></typeparam>
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141 | public class EnumeratorCollectionEnumerator<T> : IEnumerator<T> {
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142 | private List<IEnumerator<T>> enumerators = new List<IEnumerator<T>>();
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143 | private IEnumerator<IEnumerator<T>> currentEnumerator;
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144 |
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145 | public EnumeratorCollectionEnumerator() { }
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146 |
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147 | public void AddEnumerator(IEnumerator<T> enumerator) {
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148 | enumerators.Add(enumerator);
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149 | }
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150 |
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151 | public void Dispose() { }
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152 |
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153 | public T Current {
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154 | get { return currentEnumerator.Current.Current; }
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155 | }
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156 |
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157 | object IEnumerator.Current {
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158 | get { return this.Current; }
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159 | }
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160 |
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161 | public bool MoveNext() {
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162 | bool ok = currentEnumerator.Current != null && currentEnumerator.Current.MoveNext();
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163 | if (!ok) {
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164 | ok = currentEnumerator.MoveNext();
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165 | if (!ok)
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166 | return false;
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167 | else
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168 | return this.MoveNext();
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169 | }
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170 | return true;
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171 | }
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172 |
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173 | public void Reset() {
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174 | foreach (var enu in enumerators) {
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175 | enu.Reset();
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176 | }
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177 | currentEnumerator = enumerators.GetEnumerator();
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178 | currentEnumerator.Reset();
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179 | currentEnumerator.MoveNext();
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180 | }
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181 | }
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182 | }
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