1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using HeuristicLab.Common;
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24 | using HeuristicLab.Core;
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25 | using HeuristicLab.Data;
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26 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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27 | using HeuristicLab.Random;
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28 |
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29 | namespace HeuristicLab.Encodings.ParameterConfigurationEncoding {
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30 | /// <summary>
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31 | /// An operator which crosses two integer values. TODO
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32 | /// </summary>
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33 | [Item("NormalIntValueCrossover", "An operator which crosses two integer values. TODO")]
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34 | [StorableClass]
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35 | public class NormalIntValueCrossover : Item, IIntValueCrossover {
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36 | #region Constructors and Cloning
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37 | public NormalIntValueCrossover() : base() { }
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38 |
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39 | [StorableConstructor]
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40 | protected NormalIntValueCrossover(bool deserializing) : base(deserializing) { }
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41 | protected NormalIntValueCrossover(NormalIntValueCrossover original, Cloner cloner) : base(original, cloner) { }
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42 | public override IDeepCloneable Clone(Cloner cloner) {
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43 | return new NormalIntValueCrossover(this, cloner);
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44 | }
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45 | #endregion
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46 |
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47 | public void Apply(IRandom random, IntValue value, IntValue other, IntValueRange range) {
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48 | ApplyStatic(random, value, other, range);
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49 | }
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50 |
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51 | public static void ApplyStatic(IRandom random, IntValue value, IntValue other, IntValueRange range) {
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52 | var N = new NormalDistributedRandom(random, value.Value, Math.Abs(value.Value - other.Value) / 3);
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53 |
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54 | int offspring;
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55 | do {
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56 | offspring = (int)N.NextDouble();
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57 | offspring = range.ApplyStepSize(offspring);
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58 | } while (!range.IsInRange(offspring));
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59 |
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60 | value.Value = offspring;
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61 | }
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62 | }
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63 | }
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