1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Drawing;
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24 | using HeuristicLab.Common;
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25 | using HeuristicLab.Core;
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26 | using HeuristicLab.Data;
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27 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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28 |
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29 | namespace HeuristicLab.Analysis {
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30 | [Item("HeatMap", "Represents a heat map of double values.")]
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31 | [StorableClass]
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32 | public class HeatMap : DoubleMatrix {
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33 | public override Image ItemImage {
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34 | get { return HeuristicLab.Common.Resources.VS2008ImageLibrary.Gradient; }
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35 | }
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36 |
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37 | private string title;
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38 | public string Title {
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39 | get { return title; }
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40 | set {
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41 | if (!(title.Equals(value) || (value == null) && (title == string.Empty))) {
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42 | title = value == null ? string.Empty : value;
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43 | OnTitleChanged();
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44 | }
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45 | }
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46 | }
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47 | private double minimum;
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48 | public double Minimum {
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49 | get { return minimum; }
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50 | set {
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51 | if (minimum != value) {
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52 | minimum = value;
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53 | if (minimum >= maximum) Maximum = minimum + 1.0;
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54 | OnMinimumChanged();
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55 | }
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56 | }
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57 | }
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58 | private double maximum;
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59 | public double Maximum {
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60 | get { return maximum; }
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61 | set {
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62 | if (maximum != value) {
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63 | maximum = value;
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64 | if (maximum <= minimum) Minimum = maximum - 1.0;
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65 | OnMaximumChanged();
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66 | }
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67 | }
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68 | }
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69 |
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70 | #region Storable Properties
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71 | [Storable(Name = "Title")]
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72 | private string StorableTitle {
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73 | get { return title; }
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74 | set { title = value; }
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75 | }
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76 | [Storable(Name = "Minimum")]
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77 | private double StorableMinimum {
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78 | get { return minimum; }
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79 | set { minimum = value; }
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80 | }
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81 | [Storable(Name = "Maximum")]
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82 | private double StorableMaximum {
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83 | get { return maximum; }
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84 | set { maximum = value; }
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85 | }
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86 | #endregion
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87 |
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88 | [StorableConstructor]
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89 | protected HeatMap(bool deserializing) : base(deserializing) { }
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90 | protected HeatMap(HeatMap original, Cloner cloner)
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91 | : base(original, cloner) {
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92 | this.title = original.title;
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93 | this.minimum = original.minimum;
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94 | this.maximum = original.maximum;
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95 | }
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96 | public HeatMap()
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97 | : base() {
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98 | this.title = "Heat Map";
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99 | this.minimum = 0.0;
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100 | this.maximum = 1.0;
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101 | }
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102 | public HeatMap(int rows, int columns)
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103 | : base(rows, columns) {
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104 | this.title = "Heat Map";
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105 | this.minimum = 0.0;
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106 | this.maximum = 1.0;
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107 | }
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108 | public HeatMap(int rows, int columns, string title)
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109 | : base(rows, columns) {
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110 | this.title = title == null ? string.Empty : title;
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111 | this.minimum = 0.0;
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112 | this.maximum = 1.0;
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113 | }
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114 | public HeatMap(double[,] elements)
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115 | : base(elements) {
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116 | this.title = "Heat Map";
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117 | this.minimum = 0.0;
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118 | this.maximum = 1.0;
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119 | }
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120 | public HeatMap(double[,] elements, string title)
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121 | : base(elements) {
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122 | this.title = title == null ? string.Empty : title;
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123 | this.minimum = 0.0;
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124 | this.maximum = 1.0;
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125 | }
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126 | public HeatMap(double[,] elements, string title, double minimum, double maximum)
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127 | : base(elements) {
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128 | this.title = title == null ? string.Empty : title;
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129 | if (minimum >= maximum) throw new ArgumentException("Minimum is larger than or equal to maximum");
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130 | this.minimum = minimum;
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131 | this.maximum = maximum;
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132 | }
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133 |
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134 | public override IDeepCloneable Clone(Cloner cloner) {
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135 | return new HeatMap(this, cloner);
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136 | }
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137 |
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138 | public override string ToString() {
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139 | return Title;
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140 | }
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141 |
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142 | public event EventHandler TitleChanged;
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143 | protected virtual void OnTitleChanged() {
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144 | var handler = TitleChanged;
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145 | if (handler != null) handler(this, EventArgs.Empty);
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146 | }
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147 | public event EventHandler MinimumChanged;
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148 | protected virtual void OnMinimumChanged() {
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149 | var handler = MinimumChanged;
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150 | if (handler != null) handler(this, EventArgs.Empty);
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151 | }
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152 | public event EventHandler MaximumChanged;
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153 | protected virtual void OnMaximumChanged() {
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154 | var handler = MaximumChanged;
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155 | if (handler != null) handler(this, EventArgs.Empty);
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156 | }
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157 | }
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158 | }
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