1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using HeuristicLab.Common;
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25 | using HeuristicLab.Core;
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26 | using HeuristicLab.Data;
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27 | using HeuristicLab.Operators;
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28 | using HeuristicLab.Parameters;
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29 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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30 |
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31 | namespace HeuristicLab.Optimization.Operators {
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32 | /// <summary>
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33 | /// FastNonDominatedSort as described in: Deb, Pratap, Agrawal and Meyarivan, "A Fast and Elitist Multiobjective
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34 | /// Genetic Algorithm: NSGA-II", IEEE Transactions On Evolutionary Computation, Vol. 6, No. 2, April 2002
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35 | /// </summary>
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36 | [Item("FastNonDominatedSort", @"FastNonDominatedSort as described in: Deb, Pratap, Agrawal and Meyarivan, ""A Fast and Elitist Multiobjective
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37 | Genetic Algorithm: NSGA-II"", IEEE Transactions On Evolutionary Computation, Vol. 6, No. 2, April 2002")]
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38 | [StorableClass]
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39 | public class FastNonDominatedSort : SingleSuccessorOperator {
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40 | private enum DominationResult { Dominates, IsDominated, IsNonDominated };
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41 |
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42 | public IValueLookupParameter<BoolArray> MaximizationParameter {
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43 | get { return (IValueLookupParameter<BoolArray>)Parameters["Maximization"]; }
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44 | }
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45 |
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46 | public IScopeTreeLookupParameter<DoubleArray> QualitiesParameter {
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47 | get { return (IScopeTreeLookupParameter<DoubleArray>)Parameters["Qualities"]; }
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48 | }
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49 |
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50 | public IScopeTreeLookupParameter<IntValue> RankParameter {
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51 | get { return (IScopeTreeLookupParameter<IntValue>)Parameters["Rank"]; }
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52 | }
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53 |
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54 | [StorableConstructor]
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55 | protected FastNonDominatedSort(bool deserializing) : base(deserializing) { }
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56 | protected FastNonDominatedSort(FastNonDominatedSort original, Cloner cloner) : base(original, cloner) { }
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57 | public FastNonDominatedSort() {
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58 | Parameters.Add(new ValueLookupParameter<BoolArray>("Maximization", "Whether each objective is maximization or minimization."));
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59 | Parameters.Add(new ScopeTreeLookupParameter<DoubleArray>("Qualities", "The qualities of a solution.", 1));
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60 | Parameters.Add(new ScopeTreeLookupParameter<IntValue>("Rank", "The rank of a solution.", 1));
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61 | }
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62 |
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63 | public override IOperation Apply(IExecutionContext context) {
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64 | BoolArray maximization = MaximizationParameter.ActualValue;
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65 | ItemArray<DoubleArray> qualities = QualitiesParameter.ActualValue;
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66 | if (qualities == null) throw new InvalidOperationException(Name + ": No qualities found.");
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67 |
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68 | IScope scope = context.Scope;
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69 | int populationSize = scope.SubScopes.Count;
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70 |
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71 | List<ScopeList> fronts = new List<ScopeList>();
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72 | Dictionary<IScope, List<int>> dominatedScopes = new Dictionary<IScope, List<int>>();
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73 | int[] dominationCounter = new int[populationSize];
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74 | ItemArray<IntValue> rank = new ItemArray<IntValue>(populationSize);
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75 |
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76 | for (int pI = 0; pI < populationSize - 1; pI++) {
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77 | IScope p = scope.SubScopes[pI];
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78 | if (!dominatedScopes.ContainsKey(p))
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79 | dominatedScopes[p] = new List<int>();
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80 | for (int qI = pI + 1; qI < populationSize; qI++) {
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81 | DominationResult test = Dominates(qualities[pI], qualities[qI], maximization);
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82 | if (test == DominationResult.Dominates) {
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83 | dominatedScopes[p].Add(qI);
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84 | dominationCounter[qI] += 1;
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85 | } else if (test == DominationResult.IsDominated) {
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86 | dominationCounter[pI] += 1;
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87 | if (!dominatedScopes.ContainsKey(scope.SubScopes[qI]))
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88 | dominatedScopes.Add(scope.SubScopes[qI], new List<int>());
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89 | dominatedScopes[scope.SubScopes[qI]].Add(pI);
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90 | }
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91 | if (pI == populationSize - 2
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92 | && qI == populationSize - 1
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93 | && dominationCounter[qI] == 0) {
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94 | rank[qI] = new IntValue(0);
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95 | AddToFront(scope.SubScopes[qI], fronts, 0);
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96 | }
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97 | }
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98 | if (dominationCounter[pI] == 0) {
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99 | rank[pI] = new IntValue(0);
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100 | AddToFront(p, fronts, 0);
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101 | }
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102 | }
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103 | int i = 0;
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104 | while (i < fronts.Count && fronts[i].Count > 0) {
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105 | ScopeList nextFront = new ScopeList();
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106 | foreach (IScope p in fronts[i]) {
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107 | if (dominatedScopes.ContainsKey(p)) {
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108 | for (int k = 0; k < dominatedScopes[p].Count; k++) {
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109 | int dominatedScope = dominatedScopes[p][k];
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110 | dominationCounter[dominatedScope] -= 1;
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111 | if (dominationCounter[dominatedScope] == 0) {
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112 | rank[dominatedScope] = new IntValue(i + 1);
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113 | nextFront.Add(scope.SubScopes[dominatedScope]);
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114 | }
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115 | }
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116 | }
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117 | }
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118 | i += 1;
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119 | fronts.Add(nextFront);
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120 | }
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121 |
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122 | RankParameter.ActualValue = rank;
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123 |
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124 | scope.SubScopes.Clear();
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125 |
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126 | for (i = 0; i < fronts.Count; i++) {
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127 | Scope frontScope = new Scope("Front " + i);
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128 | foreach (var p in fronts[i])
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129 | frontScope.SubScopes.Add(p);
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130 | if (frontScope.SubScopes.Count > 0)
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131 | scope.SubScopes.Add(frontScope);
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132 | }
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133 | return base.Apply(context);
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134 | }
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135 |
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136 | private DominationResult Dominates(DoubleArray left, DoubleArray right, BoolArray maximizations) {
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137 | bool leftIsBetter = false, rightIsBetter = false;
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138 | for (int i = 0; i < left.Length; i++) {
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139 | if (IsDominated(left[i], right[i], maximizations[i])) rightIsBetter = true;
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140 | else if (IsDominated(right[i], left[i], maximizations[i])) leftIsBetter = true;
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141 | if (leftIsBetter && rightIsBetter) break;
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142 | }
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143 | if (leftIsBetter && !rightIsBetter) return DominationResult.Dominates;
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144 | if (!leftIsBetter && rightIsBetter) return DominationResult.IsDominated;
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145 | return DominationResult.IsNonDominated;
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146 | }
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147 |
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148 | private bool IsDominated(double left, double right, bool maximization) {
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149 | return maximization && left < right
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150 | || !maximization && left > right;
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151 | }
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152 |
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153 | private void AddToFront(IScope p, List<ScopeList> fronts, int i) {
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154 | if (i == fronts.Count) fronts.Add(new ScopeList());
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155 | fronts[i].Add(p);
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156 | }
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157 |
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158 | public override IDeepCloneable Clone(Cloner cloner) {
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159 | return new FastNonDominatedSort(this, cloner);
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160 | }
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161 | }
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162 | }
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