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source: branches/OptimizationNetworks/HeuristicLab.Optimization.Networks/3.3/Network.cs @ 11409

Last change on this file since 11409 was 11409, checked in by swagner, 10 years ago

#2205: Worked on optimization networks

File size: 2.1 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Common;
23using HeuristicLab.Core;
24using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
25using System.Drawing;
26
27namespace HeuristicLab.Optimization.Networks {
28  [Item("Network", "An optimization network.")]
29  [Creatable("Optimization Networks")]
30  [StorableClass]
31  public class Network : Node, INetwork, IStorableContent {
32    public string Filename { get; set; }
33
34    public static new Image StaticItemImage {
35      get { return HeuristicLab.Common.Resources.VSImageLibrary.Module; }
36    }
37
38    [Storable]
39    private NodeCollection nodes;
40    public NodeCollection Nodes {
41      get { return nodes; }
42    }
43
44    [StorableConstructor]
45    protected Network(bool deserializing) : base(deserializing) { }
46    protected Network(Network original, Cloner cloner)
47      : base(original, cloner) {
48      nodes = cloner.Clone(original.nodes);
49    }
50    public Network()
51      : base("Network") {
52      nodes = new NodeCollection();
53    }
54    public Network(string name)
55      : base(name) {
56      nodes = new NodeCollection();
57    }
58    public Network(string name, string description)
59      : base(name, description) {
60      nodes = new NodeCollection();
61    }
62
63    public override IDeepCloneable Clone(Cloner cloner) {
64      return new Network(this, cloner);
65    }
66  }
67}
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