1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using HeuristicLab.Common;
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23 | using HeuristicLab.Core;
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24 | using HeuristicLab.Core.Networks;
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25 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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26 | using System.Drawing;
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27 |
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28 | namespace HeuristicLab.Networks.Programmable {
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29 | [Item("User-Defined Node", "A node of a network which can be defined and programmed by the user.")]
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30 | [StorableClass]
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31 | public sealed class UserDefinedNode : ProgrammableNode, IUserDefinedNode {
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32 | public static new Image StaticItemImage {
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33 | get { return HeuristicLab.Common.Resources.VSImageLibrary.Script; }
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34 | }
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35 |
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36 | new public PortCollection Ports {
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37 | get { return base.Ports; }
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38 | }
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39 | public override bool CanChangeCode {
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40 | get { return true; }
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41 | }
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42 |
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43 | [StorableConstructor]
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44 | private UserDefinedNode(bool deserializing) : base(deserializing) { }
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45 | private UserDefinedNode(UserDefinedNode original, Cloner cloner) : base(original, cloner) { }
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46 | public UserDefinedNode() : base("UserDefinedNode") { }
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47 | public UserDefinedNode(string name) : base(name) { }
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48 | public UserDefinedNode(string name, string description) : base(name, description) { }
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49 |
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50 | public override IDeepCloneable Clone(Cloner cloner) {
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51 | return new UserDefinedNode(this, cloner);
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52 | }
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53 |
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54 | public void Initialize() {
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55 | CompiledNetworkItem.DeregisterEvents();
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56 | CompiledNetworkItem.Initialize();
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57 | CompiledNetworkItem.RegisterEvents();
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58 | }
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59 | }
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60 | }
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