[12944] | 1 | //------------------------------------------------------------------------------
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| 2 | // <auto-generated>
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| 3 | // This code was generated by a tool.
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| 4 | // Runtime Version:4.0.30319.42000
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| 5 | //
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| 6 | // Changes to this file may cause incorrect behavior and will be lost if
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| 7 | // the code is regenerated.
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| 8 | // </auto-generated>
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| 9 | //------------------------------------------------------------------------------
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| 10 |
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| 11 | namespace HeuristicLab.Networks {
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| 12 | using System;
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| 13 |
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| 14 |
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| 15 | /// <summary>
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| 16 | /// A strongly-typed resource class, for looking up localized strings, etc.
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| 17 | /// </summary>
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| 18 | // This class was auto-generated by the StronglyTypedResourceBuilder
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| 19 | // class via a tool like ResGen or Visual Studio.
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| 20 | // To add or remove a member, edit your .ResX file then rerun ResGen
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| 21 | // with the /str option, or rebuild your VS project.
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| 22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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| 23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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| 24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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| 25 | internal class CodeResources {
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| 26 |
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| 27 | private static global::System.Resources.ResourceManager resourceMan;
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| 28 |
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| 29 | private static global::System.Globalization.CultureInfo resourceCulture;
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| 30 |
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| 31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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| 32 | internal CodeResources() {
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| 33 | }
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| 34 |
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| 35 | /// <summary>
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| 36 | /// Returns the cached ResourceManager instance used by this class.
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| 37 | /// </summary>
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| 38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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| 39 | internal static global::System.Resources.ResourceManager ResourceManager {
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| 40 | get {
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| 41 | if (object.ReferenceEquals(resourceMan, null)) {
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| 42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("HeuristicLab.Networks.CodeResources", typeof(CodeResources).Assembly);
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| 43 | resourceMan = temp;
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| 44 | }
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| 45 | return resourceMan;
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| 46 | }
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| 47 | }
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| 48 |
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| 49 | /// <summary>
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| 50 | /// Overrides the current thread's CurrentUICulture property for all
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| 51 | /// resource lookups using this strongly typed resource class.
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| 52 | /// </summary>
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| 53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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| 54 | internal static global::System.Globalization.CultureInfo Culture {
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| 55 | get {
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| 56 | return resourceCulture;
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| 57 | }
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| 58 | set {
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| 59 | resourceCulture = value;
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| 60 | }
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| 61 | }
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| 62 |
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| 63 | /// <summary>
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| 64 | /// Looks up a localized string similar to #region License Information
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| 65 | ////* HeuristicLab
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| 66 | /// * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 67 | /// *
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| 68 | /// * This file is part of HeuristicLab.
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| 69 | /// *
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| 70 | /// * HeuristicLab is free software: you can redistribute it and/or modify
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| 71 | /// * it under the terms of the GNU General Public License as published by
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| 72 | /// * the Free Software Foundation, either version 3 of the License, or
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| 73 | /// * (at your option) any later version.
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| 74 | /// *
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| 75 | /// * HeuristicLab is distributed in the hope that it will be useful,
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| 76 | /// * but [rest of string was truncated]";.
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| 77 | /// </summary>
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| 78 | internal static string KSPTSPConcurrentControlNetworkCode {
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| 79 | get {
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| 80 | return ResourceManager.GetString("KSPTSPConcurrentControlNetworkCode", resourceCulture);
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| 81 | }
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| 82 | }
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| 83 |
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| 84 | /// <summary>
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| 85 | /// Looks up a localized string similar to #region License Information
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| 86 | ////* HeuristicLab
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| 87 | /// * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 88 | /// *
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| 89 | /// * This file is part of HeuristicLab.
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| 90 | /// *
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| 91 | /// * HeuristicLab is free software: you can redistribute it and/or modify
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| 92 | /// * it under the terms of the GNU General Public License as published by
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| 93 | /// * the Free Software Foundation, either version 3 of the License, or
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| 94 | /// * (at your option) any later version.
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| 95 | /// *
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| 96 | /// * HeuristicLab is distributed in the hope that it will be useful,
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| 97 | /// * but [rest of string was truncated]";.
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| 98 | /// </summary>
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| 99 | internal static string KSPTSPConnectorCode {
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| 100 | get {
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| 101 | return ResourceManager.GetString("KSPTSPConnectorCode", resourceCulture);
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| 102 | }
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| 103 | }
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| 104 |
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| 105 | /// <summary>
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| 106 | /// Looks up a localized string similar to #region License Information
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| 107 | ////* HeuristicLab
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| 108 | /// * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 109 | /// *
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| 110 | /// * This file is part of HeuristicLab.
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| 111 | /// *
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| 112 | /// * HeuristicLab is free software: you can redistribute it and/or modify
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| 113 | /// * it under the terms of the GNU General Public License as published by
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| 114 | /// * the Free Software Foundation, either version 3 of the License, or
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| 115 | /// * (at your option) any later version.
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| 116 | /// *
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| 117 | /// * HeuristicLab is distributed in the hope that it will be useful,
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| 118 | /// * but [rest of string was truncated]";.
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| 119 | /// </summary>
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| 120 | internal static string KSPTSPControlCode {
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| 121 | get {
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| 122 | return ResourceManager.GetString("KSPTSPControlCode", resourceCulture);
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| 123 | }
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| 124 | }
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| 125 |
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| 126 | /// <summary>
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| 127 | /// Looks up a localized string similar to #region License Information
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| 128 | ////* HeuristicLab
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| 129 | /// * Copyright (C) 2002-2014 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 130 | /// *
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| 131 | /// * This file is part of HeuristicLab.
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| 132 | /// *
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| 133 | /// * HeuristicLab is free software: you can redistribute it and/or modify
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| 134 | /// * it under the terms of the GNU General Public License as published by
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| 135 | /// * the Free Software Foundation, either version 3 of the License, or
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| 136 | /// * (at your option) any later version.
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| 137 | /// *
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| 138 | /// * HeuristicLab is distributed in the hope that it will be useful,
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| 139 | /// * but [rest of string was truncated]";.
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| 140 | /// </summary>
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| 141 | internal static string KSPTSPNetworkCode {
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| 142 | get {
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| 143 | return ResourceManager.GetString("KSPTSPNetworkCode", resourceCulture);
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| 144 | }
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| 145 | }
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| 146 |
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| 147 | /// <summary>
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| 148 | /// Looks up a localized string similar to using HeuristicLab.Common;
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| 149 | ///using HeuristicLab.Core;
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| 150 | ///using HeuristicLab.Core.Networks;
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| 151 | ///using System;
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| 152 | ///using System.Threading;
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| 153 | ///
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| 154 | ///#region How to use the variable store?
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| 155 | ///// use "Vars" to access variables in the variable store (e.g. Vars.x = 5)
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| 156 | ///// use "Vars[string]" to access variables using runtime strings (e.g. Vars["x"] = 5)
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| 157 | ///// use "Vars.Contains(string)" to check if a variable exists
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| 158 | ///// use "Vars.Clear()" to remove all variables
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| 159 | ///// use "foreach (KeyValuePair<string, object> v in Vars) { ... }" to it [rest of string was truncated]";.
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| 160 | /// </summary>
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| 161 | internal static string ProgrammableNetworkCode {
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| 162 | get {
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| 163 | return ResourceManager.GetString("ProgrammableNetworkCode", resourceCulture);
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| 164 | }
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| 165 | }
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| 166 |
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| 167 | /// <summary>
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| 168 | /// Looks up a localized string similar to using HeuristicLab.Common;
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| 169 | ///using HeuristicLab.Core;
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| 170 | ///
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| 171 | ///#region How to use the variable store?
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| 172 | ///// use "Vars" to access variables in the variable store (e.g. Vars.x = 5)
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| 173 | ///// use "Vars[string]" to access variables using runtime strings (e.g. Vars["x"] = 5)
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| 174 | ///// use "Vars.Contains(string)" to check if a variable exists
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| 175 | ///// use "Vars.Clear()" to remove all variables
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| 176 | ///// use "foreach (KeyValuePair<string, object> v in Vars) { ... }" to iterate over all variables
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| 177 | ///// use "Variables" to work with IEnumerable<T> ex [rest of string was truncated]";.
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| 178 | /// </summary>
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| 179 | internal static string ProgrammableNetworkItemCode {
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| 180 | get {
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| 181 | return ResourceManager.GetString("ProgrammableNetworkItemCode", resourceCulture);
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| 182 | }
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| 183 | }
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| 184 |
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| 185 | /// <summary>
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| 186 | /// Looks up a localized string similar to using HeuristicLab.Common;
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| 187 | ///using HeuristicLab.Core;
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| 188 | ///using HeuristicLab.Core.Networks;
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| 189 | ///using System;
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| 190 | ///using System.Threading;
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| 191 | ///
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| 192 | ///#region How to use the variable store?
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| 193 | ///// use "Vars" to access variables in the variable store (e.g. Vars.x = 5)
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| 194 | ///// use "Vars[string]" to access variables using runtime strings (e.g. Vars["x"] = 5)
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| 195 | ///// use "Vars.Contains(string)" to check if a variable exists
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| 196 | ///// use "Vars.Clear()" to remove all variables
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| 197 | ///// use "foreach (KeyValuePair<string, object> v in Vars) { ... }" to it [rest of string was truncated]";.
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| 198 | /// </summary>
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| 199 | internal static string ProgrammableNodeCode {
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| 200 | get {
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| 201 | return ResourceManager.GetString("ProgrammableNodeCode", resourceCulture);
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| 202 | }
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| 203 | }
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| 204 | }
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| 205 | }
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