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source: branches/Operator Architecture Refactoring/HeuristicLab.ThreadParallelEngine/ThreadParallelEngineEditor.cs @ 1000

Last change on this file since 1000 was 2, checked in by swagner, 17 years ago

Added HeuristicLab 3.0 sources from former SVN repository at revision 52

File size: 2.7 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.ComponentModel;
25using System.Drawing;
26using System.Data;
27using System.Text;
28using System.Windows.Forms;
29using HeuristicLab.Core;
30
31namespace HeuristicLab.ThreadParallelEngine {
32  public partial class ThreadParallelEngineEditor : EngineBaseEditor {
33    public ThreadParallelEngine ThreadParallelEngine {
34      get { return (ThreadParallelEngine)Engine; }
35      set { base.Engine = value; }
36    }
37
38    public ThreadParallelEngineEditor() {
39      InitializeComponent();
40    }
41    public ThreadParallelEngineEditor(ThreadParallelEngine threadParallelEngine)
42      : this() {
43      ThreadParallelEngine = threadParallelEngine;
44    }
45
46    protected override void RemoveItemEvents() {
47      ThreadParallelEngine.WorkersChanged -= new EventHandler(ThreadParallelEngine_WorkersChanged);
48      base.RemoveItemEvents();
49    }
50
51    protected override void AddItemEvents() {
52      base.AddItemEvents();
53      ThreadParallelEngine.WorkersChanged += new EventHandler(ThreadParallelEngine_WorkersChanged);
54    }
55
56    protected override void UpdateControls() {
57      base.UpdateControls();
58      if (ThreadParallelEngine == null) {
59        workersNumericUpDown.Value = 1;
60        workersNumericUpDown.Enabled = false;
61      } else {
62        workersNumericUpDown.Value = ThreadParallelEngine.Workers;
63        workersNumericUpDown.Enabled = true;
64      }
65    }
66
67    #region ThreadParallelEngine Events
68    private void ThreadParallelEngine_WorkersChanged(object sender, EventArgs e) {
69      workersNumericUpDown.Value = ThreadParallelEngine.Workers;
70    }
71    #endregion
72
73    #region NumericUpDown Events
74    private void workersNumericUpDown_ValueChanged(object sender, EventArgs e) {
75      ThreadParallelEngine.Workers = (int)workersNumericUpDown.Value;
76    }
77    #endregion
78  }
79}
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