1 | #region License Information
|
---|
2 | /* HeuristicLab
|
---|
3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
4 | *
|
---|
5 | * This file is part of HeuristicLab.
|
---|
6 | *
|
---|
7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
8 | * it under the terms of the GNU General Public License as published by
|
---|
9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
10 | * (at your option) any later version.
|
---|
11 | *
|
---|
12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
15 | * GNU General Public License for more details.
|
---|
16 | *
|
---|
17 | * You should have received a copy of the GNU General Public License
|
---|
18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
19 | */
|
---|
20 | #endregion
|
---|
21 |
|
---|
22 | using System;
|
---|
23 | using System.Collections.Generic;
|
---|
24 | using System.Text;
|
---|
25 | using HeuristicLab.Core;
|
---|
26 | using HeuristicLab.Data;
|
---|
27 |
|
---|
28 | namespace HeuristicLab.Permutation {
|
---|
29 | /// <summary>
|
---|
30 | /// Performs a cross over permutation between two permutation arrays by taking randomly chosen
|
---|
31 | /// reverse and forward intervals from the first permutation array inserting
|
---|
32 | /// it in the child on different positions depending on the second permutation array.
|
---|
33 | /// </summary>
|
---|
34 | public class CosaCrossover : PermutationCrossoverBase {
|
---|
35 | /// <inheritdoc select="summary"/>
|
---|
36 | public override string Description {
|
---|
37 | get { return @"TODO\r\nOperator description still missing ..."; }
|
---|
38 | }
|
---|
39 |
|
---|
40 | /// <summary>
|
---|
41 | /// Performs a cross over permutation of <paramref name="parent1"/> and <paramref name="parent2"/>
|
---|
42 | /// by taking first the reverse elements of a randomly chosen interval of parent1
|
---|
43 | /// and inserting it in the result at a position specified by the permutation of parent2.
|
---|
44 | /// The remaining elements to be inserted are taken again from parent1 in the forward direction.
|
---|
45 | /// </summary>
|
---|
46 | /// <param name="random">The random number generator.</param>
|
---|
47 | /// <param name="parent1">The parent scope 1 to cross over.</param>
|
---|
48 | /// <param name="parent2">The parent scope 2 to cross over.</param>
|
---|
49 | /// <returns>The created cross over permutation as int array.</returns>
|
---|
50 | public static int[] Apply(IRandom random, int[] parent1, int[] parent2) {
|
---|
51 | int length = parent1.Length;
|
---|
52 | int[] result = new int[length];
|
---|
53 | int crossPoint, startIndex, endIndex;
|
---|
54 |
|
---|
55 | crossPoint = random.Next(length);
|
---|
56 | startIndex = (crossPoint + 1) % length;
|
---|
57 |
|
---|
58 | int i = 0;
|
---|
59 | while ((i < parent2.Length) && (parent2[i] != parent1[startIndex])) { // find index of start value in second permutation
|
---|
60 | i++;
|
---|
61 | }
|
---|
62 | i = (i + 1) % length;
|
---|
63 | int j = 0;
|
---|
64 | while ((j < parent1.Length) && (parent1[j] != parent2[i])) { // find index of parent2[i] in first permutation
|
---|
65 | j++;
|
---|
66 | }
|
---|
67 | endIndex = (j - 1 + length) % length;
|
---|
68 |
|
---|
69 | i = endIndex;
|
---|
70 | j = 0;
|
---|
71 | do { // permutation from end to crosspoint (backwards)
|
---|
72 | result[j] = parent1[i];
|
---|
73 | i = (i - 1 + length) % length;
|
---|
74 | j++;
|
---|
75 | } while (i != crossPoint);
|
---|
76 |
|
---|
77 | i = (endIndex + 1) % length;
|
---|
78 | while (i != crossPoint) { // permutation from end to crosspoint (forwards)
|
---|
79 | result[j] = parent1[i];
|
---|
80 | i = (i + 1) % length;
|
---|
81 | j++;
|
---|
82 | }
|
---|
83 | result[j] = parent1[crossPoint]; // last station: crosspoint
|
---|
84 | return result;
|
---|
85 | }
|
---|
86 |
|
---|
87 | /// <summary>
|
---|
88 | /// Performs a cross over permutation of <paramref name="parent1"/> and <paramref name="parent2"/>
|
---|
89 | /// by taking first the reverse elements of a randomly chosen interval of parent1
|
---|
90 | /// and inserting it in the result at a position specified by the permutation of parent2.
|
---|
91 | /// The remaining elements to be inserted are taken again from parent1 in the forward direction.
|
---|
92 | /// </summary>
|
---|
93 | /// <remarks>Calls <see cref="Apply"/>.</remarks>
|
---|
94 | /// <param name="scope">The current scope.</param>
|
---|
95 | /// <param name="random">The random number generator.</param>
|
---|
96 | /// <param name="parent1">The parent scope 1 to cross over.</param>
|
---|
97 | /// <param name="parent2">The parent scope 2 to cross over.</param>
|
---|
98 | /// <returns>The created cross over permutation as int array.</returns>
|
---|
99 | protected override int[] Cross(IScope scope, IRandom random, int[] parent1, int[] parent2) {
|
---|
100 | return Apply(random, parent1, parent2);
|
---|
101 | }
|
---|
102 | }
|
---|
103 | }
|
---|