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source: branches/Operator Architecture Refactoring/HeuristicLab.Core/3.3/OperatorCallNode.cs @ 2046

Last change on this file since 2046 was 2046, checked in by swagner, 15 years ago

Refactoring of the operator architecture (#95)

File size: 1.9 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Text;
25using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
26
27namespace HeuristicLab.Core {
28  public class OperatorCallNode : CallNodeBase {
29    [Storable]
30    private IOperator myOperator;
31    public IOperator Operator {
32      get { return myOperator; }
33      set {
34        if (myOperator != value) {
35          ClearNameMappings();
36          myOperator = value;
37          OnOperatorChanged();
38          foreach (IParameter parameter in value.Parameters)
39            AddNameMapping(parameter.Name, parameter.Name);
40        }
41      }
42    }
43
44    public override ICloneable Clone(ICloner cloner) {
45      OperatorCallNode clone = (OperatorCallNode)base.Clone(cloner);
46      clone.Operator = (IOperator)cloner.Clone(Operator);
47      return clone;
48    }
49
50    public event EventHandler OperatorChanged;
51    protected virtual void OnOperatorChanged() {
52      if (OperatorChanged != null)
53        OperatorChanged(this, new EventArgs());
54    }
55  }
56}
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