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source: branches/Operator Architecture Refactoring/HeuristicLab.Charting/3.2/Interfaces/IGroup.cs @ 2584

Last change on this file since 2584 was 2, checked in by swagner, 17 years ago

Added HeuristicLab 3.0 sources from former SVN repository at revision 52

File size: 1.7 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Collections.ObjectModel;
25using System.Text;
26
27namespace HeuristicLab.Charting {
28  public interface IGroup : IPrimitive {
29    ReadOnlyCollection<IPrimitive> Primitives { get; }
30    ReadOnlyCollection<IPrimitive> SelectedPrimitives { get; }
31
32    void Add(IPrimitive primitive);
33    void AddRange(IEnumerable<IPrimitive> primitives);
34    bool Contains(IPrimitive primitive);
35    bool Remove(IPrimitive primitive);
36    void Clear();
37
38    IPrimitive GetPrimitive(PointD point);
39    IPrimitive GetPrimitive(double x, double y);
40    IList<IPrimitive> GetAllPrimitives(PointD point);
41    IList<IPrimitive> GetAllPrimitives(double x, double y);
42
43    void OneLayerUp(IPrimitive primitive);
44    void OneLayerDown(IPrimitive primitive);
45    void IntoForeground(IPrimitive primitive);
46    void IntoBackground(IPrimitive primitive);
47  }
48}
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