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source: branches/Operator Architecture Refactoring/HeuristicLab.CEDMA.Server/3.3/SimpleDispatcher.cs @ 2148

Last change on this file since 2148 was 1873, checked in by gkronber, 16 years ago

Worked on different dispatching of deterministic and non-deterministic modeling algorithms. #635

File size: 6.1 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Text;
25using System.Windows.Forms;
26using HeuristicLab.PluginInfrastructure;
27using System.Net;
28using System.ServiceModel;
29using HeuristicLab.CEDMA.DB.Interfaces;
30using HeuristicLab.CEDMA.DB;
31using System.ServiceModel.Description;
32using System.Linq;
33using HeuristicLab.CEDMA.Core;
34using HeuristicLab.GP.StructureIdentification;
35using HeuristicLab.Data;
36using HeuristicLab.Core;
37using HeuristicLab.Modeling;
38
39namespace HeuristicLab.CEDMA.Server {
40  public class SimpleDispatcher : DispatcherBase {
41    private Random random;
42    private IStore store;
43    private Dictionary<Entity, Dictionary<int, List<string>>> finishedAndDispatchedRuns;
44
45    public SimpleDispatcher(IStore store)
46      : base(store) {
47      this.store = store;
48      random = new Random();
49      finishedAndDispatchedRuns = new Dictionary<Entity, Dictionary<int, List<string>>>();
50      PopulateFinishedRuns();
51    }
52
53    public override IAlgorithm SelectAlgorithm(Entity dataSetEntity, int targetVariable, LearningTask learningTask) {
54      DiscoveryService ds = new DiscoveryService();
55      IAlgorithm[] algos = ds.GetInstances<IAlgorithm>();
56      IAlgorithm selectedAlgorithm = null;
57      switch (learningTask) {
58        case LearningTask.Regression: {
59            var regressionAlgos = algos.Where(a => (a as IClassificationAlgorithm) == null && (a as ITimeSeriesAlgorithm) == null);
60            selectedAlgorithm = ChooseDeterministic(dataSetEntity, targetVariable, regressionAlgos) ?? ChooseStochastic(regressionAlgos);
61            break;
62          }
63        case LearningTask.Classification: {
64            var classificationAlgos = algos.Where(a => (a as IClassificationAlgorithm) != null);
65            selectedAlgorithm = ChooseDeterministic(dataSetEntity, targetVariable, classificationAlgos) ?? ChooseStochastic(classificationAlgos);
66            break;
67          }
68        case LearningTask.TimeSeries: {
69            var timeSeriesAlgos = algos.Where(a => (a as ITimeSeriesAlgorithm) != null);
70            selectedAlgorithm = ChooseDeterministic(dataSetEntity, targetVariable, timeSeriesAlgos) ?? ChooseStochastic(timeSeriesAlgos);
71            break;
72          }
73      }
74      if (selectedAlgorithm != null) {
75        AddDispatchedRun(dataSetEntity, targetVariable, selectedAlgorithm.Name);
76      }
77      return selectedAlgorithm;
78    }
79
80    private IAlgorithm ChooseDeterministic(Entity dataSetEntity, int targetVariable, IEnumerable<IAlgorithm> algos) {
81      var deterministicAlgos = algos
82        .Where(a => (a as IStochasticAlgorithm) == null)
83        .Where(a => AlgorithmFinishedOrDispatched(dataSetEntity, targetVariable, a.Name) == false);
84
85      if (deterministicAlgos.Count() == 0) return null;
86      return deterministicAlgos.ElementAt(random.Next(deterministicAlgos.Count()));
87    }
88
89    private IAlgorithm ChooseStochastic(IEnumerable<IAlgorithm> regressionAlgos) {
90      var stochasticAlgos = regressionAlgos.Where(a => (a as IStochasticAlgorithm) != null);
91      if (stochasticAlgos.Count() == 0) return null;
92      return stochasticAlgos.ElementAt(random.Next(stochasticAlgos.Count()));
93    }
94
95    public override Entity SelectDataSet(Entity[] datasets) {
96      return datasets[random.Next(datasets.Length)];
97    }
98
99    public override int SelectTargetVariable(Entity dataSet, int[] targetVariables) {
100      return targetVariables[random.Next(targetVariables.Length)];
101    }
102
103    private void PopulateFinishedRuns() {
104      var result = store
105        .Query("?DataSet <" + Ontology.PredicateInstanceOf.Uri + "> <" + Ontology.TypeDataSet.Uri + "> ." + Environment.NewLine +
106        "?DataSet <" + Ontology.PredicateHasModel + "> ?Model ." + Environment.NewLine +
107        "?Model <" + Ontology.TargetVariable + "> ?TargetVariable ." + Environment.NewLine +
108        "?Model <" + Ontology.AlgorithmName + "> ?AlgoName .",
109        0, 1000)
110        .Select(x => new Resource[] { (Entity)x.Get("DataSet"), (Literal)x.Get("TargetVariable"), (Literal)x.Get("AlgoName") });
111
112      foreach (Resource[] row in result) {
113        Entity dataset = (Entity)row[0];
114        int targetVariable = (int)((Literal)row[1]).Value;
115        string algoName = (string)((Literal)row[2]).Value;
116        if (!AlgorithmFinishedOrDispatched(dataset, targetVariable, algoName))
117          AddDispatchedRun(dataset, targetVariable, algoName);
118      }
119    }
120
121    private void AddDispatchedRun(Entity dataSetEntity, int targetVariable, string algoName) {
122      if (!finishedAndDispatchedRuns.ContainsKey(dataSetEntity)) {
123        finishedAndDispatchedRuns[dataSetEntity] = new Dictionary<int, List<string>>();
124      }
125      if (!finishedAndDispatchedRuns[dataSetEntity].ContainsKey(targetVariable)) {
126        finishedAndDispatchedRuns[dataSetEntity][targetVariable] = new List<string>();
127      }
128      finishedAndDispatchedRuns[dataSetEntity][targetVariable].Add(algoName);
129    }
130
131    private bool AlgorithmFinishedOrDispatched(Entity dataSetEntity, int targetVariable, string algoName) {
132      return
133        finishedAndDispatchedRuns.ContainsKey(dataSetEntity) &&
134        finishedAndDispatchedRuns[dataSetEntity].ContainsKey(targetVariable) &&
135        finishedAndDispatchedRuns[dataSetEntity][targetVariable].Contains(algoName);
136    }
137  }
138}
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