1 | /* |
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2 | Copyright 2006 by Sean Luke |
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3 | Licensed under the Academic Free License version 3.0 |
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4 | See the file "LICENSE" for more information |
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5 | */ |
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6 | |
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7 | |
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8 | package ec.gp.breed; |
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9 | import ec.*; |
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10 | import ec.util.*; |
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11 | import ec.gp.*; |
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12 | |
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13 | /* |
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14 | * MutateSwapPipeline.java |
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15 | * |
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16 | * Created: Wed Dec 15 21:41:30 1999 |
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17 | * By: Sean Luke |
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18 | */ |
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19 | |
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20 | /** |
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21 | * MutateSwapPipeline works very similarly to the Swap algorithm |
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22 | * described in Kumar Chellapilla, |
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23 | * "A Preliminary Investigation into Evolving Modular Programs without Subtree |
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24 | * Crossover", GP98. |
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25 | * |
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26 | * <p>MutateSwapPipeline picks a random tree, then picks |
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27 | * randomly from all the swappable nodes in the tree, and swaps two of its subtrees. |
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28 | * If its chosen tree has no swappable nodes, it repeats |
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29 | * the choose-tree process. If after <i>tries</i> times |
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30 | * it has failed to find a tree with swappable nodes, it gives up and simply |
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31 | * copies the individual. |
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32 | * |
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33 | * <p>"Swapping" means to take a node <i>n</i>, and choose two children |
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34 | * nodes of <i>n</i>, <i>x</i> and <i>y</i>, such that <i>x</i>'s return |
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35 | * type is swap-compatible with <i>y</i>'s slot, and <i>y</i>'s return |
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36 | * type is swap-compatible with <i>x</i>'s slot. The subtrees rooted at |
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37 | * <i>x</i> and <i>y</i> are swapped. |
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38 | * |
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39 | * <p>A "Swappable" node means a node which is capable of swapping |
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40 | * given the existing function set. In general to swap a node <i>foo</i>, |
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41 | * it must have at least two children whose return types are type-compatible |
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42 | * with each other's slots in <i>foo</i>. |
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43 | * |
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44 | * <p>This method is very expensive in searching nodes for |
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45 | * "swappability". However, if the number of types is 1 (the |
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46 | * GP run is typeless) then the type-constraint-checking |
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47 | * code is bypassed and the method runs a little faster. |
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48 | |
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49 | <p><b>Typical Number of Individuals Produced Per <tt>produce(...)</tt> call</b><br> |
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50 | ...as many as the source produces |
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51 | |
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52 | <p><b>Number of Sources</b><br> |
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53 | 1 |
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54 | |
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55 | <p><b>Parameters</b><br> |
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56 | <table> |
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57 | <tr><td valign=top><i>base</i>.<tt>tries</tt><br> |
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58 | <font size=-1>int >= 1</font></td> |
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59 | <td valign=top>(number of times to try finding valid pairs of nodes)</td></tr> |
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60 | |
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61 | <tr><td valign=top><i>base</i>.<tt>tree.0</tt><br> |
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62 | <font size=-1>0 < int < (num trees in individuals), if exists</font></td> |
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63 | <td valign=top>(tree chosen for mutation; if parameter doesn't exist, tree is picked at random)</td></tr> |
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64 | </table> |
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65 | |
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66 | <p><b>Default Base</b><br> |
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67 | gp.breed.mutate-swap |
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68 | |
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69 | |
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70 | * @author Sean Luke |
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71 | * @version 1.0 |
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72 | */ |
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73 | |
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74 | public class MutateSwapPipeline extends GPBreedingPipeline |
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75 | { |
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76 | public static final String P_MUTATESWAP = "mutate-swap"; |
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77 | public static final String P_NUM_TRIES = "tries"; |
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78 | public static final int NUM_SOURCES = 1; |
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79 | |
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80 | /** The number of times the pipeline tries to build a valid mutated |
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81 | tree before it gives up and just passes on the original */ |
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82 | int numTries; |
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83 | |
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84 | /** Is our tree fixed? If not, this is -1 */ |
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85 | int tree; |
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86 | |
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87 | public Parameter defaultBase() { return GPBreedDefaults.base().push(P_MUTATESWAP); } |
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88 | |
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89 | public int numSources() { return NUM_SOURCES; } |
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90 | |
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91 | public void setup(final EvolutionState state, final Parameter base) |
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92 | { |
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93 | super.setup(state,base); |
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94 | |
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95 | Parameter def = defaultBase(); |
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96 | |
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97 | numTries = state.parameters.getInt(base.push(P_NUM_TRIES), |
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98 | def.push(P_NUM_TRIES),1); |
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99 | if (numTries == 0) |
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100 | state.output.fatal("MutateSwapPipeline has an invalid number of tries (it must be >= 1).",base.push(P_NUM_TRIES),def.push(P_NUM_TRIES)); |
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101 | |
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102 | tree = TREE_UNFIXED; |
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103 | if (state.parameters.exists(base.push(P_TREE).push(""+0), |
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104 | def.push(P_TREE).push(""+0))) |
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105 | { |
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106 | tree = state.parameters.getInt(base.push(P_TREE).push(""+0), |
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107 | def.push(P_TREE).push(""+0),0); |
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108 | if (tree==-1) |
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109 | state.output.fatal("Tree fixed value, if defined, must be >= 0"); |
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110 | } |
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111 | } |
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112 | |
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113 | |
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114 | /** This very expensive method (for types) |
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115 | might be improved in various ways I guess. */ |
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116 | |
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117 | private boolean swappable(final GPInitializer initializer, |
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118 | final GPNode node) |
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119 | { |
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120 | if (node.children.length < 2) |
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121 | return false; // fast check |
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122 | |
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123 | if (initializer.numAtomicTypes + initializer.numSetTypes == 1) |
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124 | return true; // next fast check |
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125 | |
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126 | // we're typed, so now we have to check our type compatibility |
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127 | for(int x=0;x<node.constraints(initializer).childtypes.length-1;x++) |
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128 | for(int y=x+1;y<node.constraints(initializer).childtypes.length;y++) |
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129 | if (node.children[x].constraints(initializer).returntype.compatibleWith(initializer, |
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130 | node.constraints(initializer).childtypes[y]) && |
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131 | node.children[y].constraints(initializer).returntype.compatibleWith(initializer, |
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132 | node.constraints(initializer).childtypes[x])) |
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133 | // whew! |
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134 | return true; |
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135 | return false; |
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136 | } |
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137 | |
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138 | |
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139 | private void swapSomething(final GPNode node, final EvolutionState state, final int thread) |
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140 | { |
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141 | if (((GPInitializer)state.initializer).numAtomicTypes + ((GPInitializer)state.initializer).numSetTypes == 1) // typeless |
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142 | _swapSomethingTypeless(node,state,thread); |
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143 | else _swapSomething(node,state,thread); |
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144 | } |
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145 | |
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146 | private void _swapSomethingTypeless(final GPNode node, final EvolutionState state, final int thread) |
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147 | { |
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148 | // assumes that number of child nodes >= 2 |
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149 | |
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150 | // pick a random first node |
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151 | int x = state.random[thread].nextInt(node.children.length); |
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152 | // pick a random second node |
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153 | int y = state.random[thread].nextInt(node.children.length-1); |
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154 | if (y >= x) y++; // adjust for first node |
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155 | |
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156 | // swap the nodes |
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157 | |
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158 | GPNode tmp = node.children[x]; |
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159 | node.children[x] = node.children[y]; |
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160 | node.children[y] = tmp; |
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161 | node.children[x].argposition = (byte)x; |
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162 | node.children[y].argposition = (byte)y; |
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163 | // no need to set parent -- it's the same parent of course |
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164 | } |
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165 | |
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166 | |
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167 | private void _swapSomething(final GPNode node, final EvolutionState state, final int thread) |
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168 | { |
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169 | int numSwappable = 0; |
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170 | GPInitializer initializer = ((GPInitializer)state.initializer); |
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171 | for(int x=0;x<node.constraints(initializer).childtypes.length-1;x++) |
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172 | for(int y=x+1;y<node.constraints(initializer).childtypes.length;y++) |
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173 | if (node.children[x].constraints(initializer).returntype.compatibleWith(initializer, |
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174 | node.constraints(initializer).childtypes[y]) && |
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175 | node.children[y].constraints(initializer).returntype.compatibleWith(initializer, |
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176 | node.constraints(initializer).childtypes[x])) |
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177 | // whew! |
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178 | numSwappable++; |
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179 | |
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180 | // pick a random item to swap -- numSwappable is assumed to be > 0 |
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181 | int swapItem = state.random[thread].nextInt(numSwappable); |
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182 | |
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183 | numSwappable=0; |
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184 | // find it |
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185 | |
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186 | for(int x=0;x<node.constraints(initializer).childtypes.length-1;x++) |
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187 | for(int y=x+1;y<node.constraints(initializer).childtypes.length;y++) |
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188 | if (node.children[x].constraints(initializer).returntype.compatibleWith(initializer, |
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189 | node.constraints(initializer).childtypes[y]) && |
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190 | node.children[y].constraints(initializer).returntype.compatibleWith(initializer, |
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191 | node.constraints(initializer).childtypes[x])) |
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192 | { |
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193 | if (numSwappable==swapItem) // found it |
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194 | { |
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195 | // swap the children |
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196 | GPNode tmp = node.children[x]; |
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197 | node.children[x] = node.children[y]; |
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198 | node.children[y] = tmp; |
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199 | node.children[x].argposition = (byte)x; |
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200 | node.children[y].argposition = (byte)y; |
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201 | // no need to set parent -- it's the same parent of course |
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202 | return; |
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203 | } |
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204 | else numSwappable++; |
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205 | } |
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206 | } |
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207 | |
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208 | |
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209 | private int numSwappableNodes(final GPInitializer initializer, |
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210 | final GPNode root, int soFar) |
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211 | { |
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212 | if (swappable(initializer, root)) soFar++; |
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213 | for(int x=0;x<root.children.length;x++) |
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214 | soFar = numSwappableNodes(initializer, root.children[x],soFar); |
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215 | return soFar; |
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216 | } |
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217 | |
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218 | |
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219 | private GPNode swappableNode; |
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220 | |
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221 | // sticks the node in |
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222 | private int pickSwappableNode(final GPInitializer initializer, |
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223 | final GPNode root, int num) |
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224 | { |
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225 | if (swappable(initializer, root)) |
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226 | { |
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227 | num--; |
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228 | if (num==-1) // found it |
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229 | { |
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230 | swappableNode = root; |
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231 | return num; |
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232 | } |
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233 | } |
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234 | for(int x=0;x<root.children.length;x++) |
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235 | { |
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236 | num = pickSwappableNode(initializer, root.children[x],num); |
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237 | if (num==-1) break; // someone found it |
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238 | } |
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239 | return num; |
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240 | } |
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241 | |
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242 | |
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243 | public int produce(final int min, |
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244 | final int max, |
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245 | final int start, |
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246 | final int subpopulation, |
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247 | final Individual[] inds, |
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248 | final EvolutionState state, |
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249 | final int thread) |
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250 | { |
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251 | // grab n individuals from our source and stick 'em right into inds. |
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252 | // we'll modify them from there |
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253 | int n = sources[0].produce(min,max,start,subpopulation,inds,state,thread); |
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254 | |
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255 | |
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256 | // should we bother? |
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257 | if (!state.random[thread].nextBoolean(likelihood)) |
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258 | return reproduce(n, start, subpopulation, inds, state, thread, false); // DON'T produce children from source -- we already did |
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259 | |
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260 | |
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261 | |
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262 | // now let's mutate 'em |
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263 | for(int q=start; q < n+start; q++) |
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264 | { |
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265 | GPIndividual i = (GPIndividual)inds[q]; |
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266 | |
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267 | if (tree!=TREE_UNFIXED && (tree<0 || tree >= i.trees.length)) |
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268 | // uh oh |
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269 | state.output.fatal("MutateSwapPipeline attempted to fix tree.0 to a value which was out of bounds of the array of the individual's trees. Check the pipeline's fixed tree values -- they may be negative or greater than the number of trees in an individual"); |
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270 | |
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271 | |
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272 | GPIndividual j; |
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273 | if (sources[0] instanceof BreedingPipeline) |
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274 | // it's already a copy, so just smash the tree in |
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275 | { |
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276 | j=i; |
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277 | } |
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278 | else // need to copy it |
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279 | { |
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280 | j = (GPIndividual)(i.lightClone()); |
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281 | |
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282 | // Fill in various tree information that didn't get filled in there |
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283 | j.trees = new GPTree[i.trees.length]; |
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284 | |
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285 | for(int x=0;x<j.trees.length;x++) |
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286 | { |
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287 | j.trees[x] = (GPTree)(i.trees[x].lightClone()); |
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288 | j.trees[x].owner = j; |
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289 | j.trees[x].child = (GPNode)(i.trees[x].child.clone()); |
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290 | j.trees[x].child.parent = j.trees[x]; |
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291 | j.trees[x].child.argposition = 0; |
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292 | } |
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293 | } |
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294 | |
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295 | |
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296 | for (int x=0;x<numTries;x++) |
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297 | { |
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298 | int t; |
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299 | // pick random tree |
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300 | if (tree==TREE_UNFIXED) |
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301 | if (i.trees.length>1) t = state.random[thread].nextInt(i.trees.length); |
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302 | else t = 0; |
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303 | else t = tree; |
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304 | |
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305 | // is the tree swappable? |
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306 | GPInitializer initializer = ((GPInitializer)state.initializer); |
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307 | int numswap = numSwappableNodes(initializer, j.trees[t].child,0); |
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308 | if (numswap==0) continue; // uh oh, try again |
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309 | |
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310 | // swap the node, or if we're unsuccessful, just leave it alone |
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311 | pickSwappableNode(initializer, j.trees[t].child,state.random[thread].nextInt(numswap)); |
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312 | |
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313 | // node is now in swappableNode, swap it |
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314 | swapSomething(swappableNode,state,thread); |
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315 | |
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316 | j.evaluated = false; |
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317 | break; |
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318 | } |
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319 | |
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320 | // add the new individual, replacing its previous source |
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321 | inds[q] = j; |
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322 | } |
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323 | return n; |
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324 | } |
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325 | } |
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