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source: branches/MOCMAEvolutionStrategy/HeuristicLab.Algorithms.MOCMAEvolutionStrategy/3.3/CrowdingIndicator.cs @ 14498

Last change on this file since 14498 was 14404, checked in by bwerth, 8 years ago

#2592 several fixes and cleanups to adapt a more HeuristicLab-Code-Style + renaming of folders and Plugin

File size: 2.6 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using HeuristicLab.Common;
26using HeuristicLab.Core;
27using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
28using HeuristicLab.Problems.TestFunctions.MultiObjective;
29
30namespace HeuristicLab.Algorithms.MOCMAEvolutionStrategy {
31  [Item("CrowdingIndicator", "Selection of Offspring based on CrowdingDistance")]
32  [StorableClass]
33  internal class CrowdingIndicator : Item, IIndicator {
34
35    public int LeastContributer<TR>(IEnumerable<TR> front, Func<TR, double[]> extractor, MultiObjectiveTestFunctionProblem problem) {
36      var bounds = problem.Bounds;
37      var extracted = front.Select(extractor.Invoke).ToArray();
38      var pointsums = new double[extracted.Length];
39
40      for (var dim = 0; dim < problem.Objectives; dim++) {
41        var arr = extracted.Select(x => x[dim]).ToArray();
42        Array.Sort(arr);
43        var fmax = problem.Bounds[dim % bounds.Rows, 1];
44        var fmin = bounds[dim % bounds.Rows, 0];
45        var pointIdx = 0;
46        foreach (var point in extracted) {
47          var pos = Array.BinarySearch(arr, point[dim]);
48          var d = pos != 0 && pos != arr.Length - 1 ? (arr[pos + 1] - arr[pos - 1]) / (fmax - fmin) : double.PositiveInfinity;
49          pointsums[pointIdx] += d;
50          pointIdx++;
51        }
52      }
53      //find min
54      return pointsums.Where(x => !double.IsInfinity(x)).ArgMin();
55    }
56
57    [StorableConstructor]
58    protected CrowdingIndicator(bool deserializing) : base(deserializing) { }
59    protected CrowdingIndicator(CrowdingIndicator original, Cloner cloner) : base(original, cloner) { }
60    public override IDeepCloneable Clone(Cloner cloner) { return new CrowdingIndicator(this, cloner); }
61    public CrowdingIndicator() { }
62  }
63}
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