1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using HeuristicLab.Common;
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26 | using HeuristicLab.Core;
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27 | using HeuristicLab.Data;
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28 | using HeuristicLab.Parameters;
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29 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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30 | using HeuristicLab.Selection;
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31 |
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32 | namespace HeuristicLab.Optimization.Operators.LCS {
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33 | [Item("NichingTournamentSelector", "Description missing")]
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34 | [StorableClass]
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35 | public class NichingTournamentSelector : StochasticSingleObjectiveSelector, INichingSingleObjectiveSelector, IHierarchicalSingleObjectiveSelector {
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36 |
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37 | #region Parameter Properties
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38 | public ValueLookupParameter<IntValue> GroupSizeParameter {
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39 | get { return (ValueLookupParameter<IntValue>)Parameters["GroupSize"]; }
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40 | }
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41 | public ILookupParameter<IGAssistProblemData> GAssistNichesProblemDataParameter {
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42 | get { return (LookupParameter<IGAssistProblemData>)Parameters["GAssistNichesProblemData"]; }
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43 | }
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44 | public ILookupParameter<BoolValue> NichingParameter {
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45 | get { return (LookupParameter<BoolValue>)Parameters["Niching"]; }
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46 | }
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47 | public IValueLookupParameter<IntValue> ParentsPerChildParameter {
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48 | get { return (IValueLookupParameter<IntValue>)Parameters["ParentsPerChild"]; }
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49 | }
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50 | public ILookupParameter<ItemArray<IGAssistIndividual>> IndividualParameter {
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51 | get { return (ILookupParameter<ItemArray<IGAssistIndividual>>)Parameters["Individual"]; }
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52 | }
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53 | public ILookupParameter<ItemArray<DoubleValue>> LengthParameter {
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54 | get { return (ILookupParameter<ItemArray<DoubleValue>>)Parameters["Length"]; }
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55 | }
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56 | public IValueLookupParameter<DoubleValue> LengthThresholdParameter {
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57 | get { return (IValueLookupParameter<DoubleValue>)Parameters["LengthThreshold"]; }
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58 | }
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59 | public IValueLookupParameter<IntValue> IterationHirachicalSelectionParameter {
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60 | get { return (IValueLookupParameter<IntValue>)Parameters["IterationHirachicalSelection"]; }
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61 | }
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62 |
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63 | public ILookupParameter<IntValue> IterationsParameter {
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64 | get { return (ILookupParameter<IntValue>)Parameters["Iterations"]; }
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65 | }
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66 | public IValueLookupParameter<IntValue> MaximumIterationsParameter {
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67 | get { return (IValueLookupParameter<IntValue>)Parameters["MaximumIterations"]; }
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68 | }
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69 | #endregion
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70 |
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71 | [StorableConstructor]
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72 | protected NichingTournamentSelector(bool deserializing) : base(deserializing) { }
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73 | protected NichingTournamentSelector(NichingTournamentSelector original, Cloner cloner)
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74 | : base(original, cloner) {
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75 | }
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76 | public NichingTournamentSelector()
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77 | : base() {
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78 | Parameters.Add(new ValueLookupParameter<IntValue>("GroupSize", "The size of the tournament group.", new IntValue(2)));
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79 | Parameters.Add(new LookupParameter<IGAssistProblemData>("GAssistNichesProblemData", ""));
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80 | Parameters.Add(new LookupParameter<BoolValue>("Niching", ""));
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81 | Parameters.Add(new ValueLookupParameter<IntValue>("ParentsPerChild", ""));
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82 | Parameters.Add(new ScopeTreeLookupParameter<IGAssistIndividual>("Individual", ""));
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83 | Parameters.Add(new ScopeTreeLookupParameter<DoubleValue>("Length", "The length value contained in each sub-scope which is used for selection."));
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84 | Parameters.Add(new ValueLookupParameter<DoubleValue>("LengthThreshold", "", new DoubleValue(0.000001)));
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85 | Parameters.Add(new ValueLookupParameter<IntValue>("IterationHirachicalSelection", "", new IntValue(24)));
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86 | Parameters.Add(new LookupParameter<IntValue>("Iterations", ""));
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87 | Parameters.Add(new ValueLookupParameter<IntValue>("MaximumIterations", ""));
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88 | }
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89 | public override IDeepCloneable Clone(Cloner cloner) {
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90 | return new NichingTournamentSelector(this, cloner);
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91 | }
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92 |
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93 | protected override IScope[] Select(List<IScope> scopes) {
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94 | int count = NumberOfSelectedSubScopesParameter.ActualValue.Value;
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95 | bool copy = CopySelectedParameter.Value.Value;
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96 | IRandom random = RandomParameter.ActualValue;
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97 | bool maximization = MaximizationParameter.ActualValue.Value;
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98 | List<double> qualities = QualityParameter.ActualValue.Where(x => IsValidQuality(x.Value)).Select(x => x.Value).ToList();
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99 | List<double> lengths = LengthParameter.ActualValue.Select(x => x.Value).ToList();
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100 | bool useLength = lengths.Count > 0;
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101 | double lengtThreshold = LengthThresholdParameter.ActualValue.Value;
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102 | List<IGAssistIndividual> individuals = IndividualParameter.ActualValue.ToList();
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103 | int groupSize = GroupSizeParameter.ActualValue.Value;
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104 | IScope[] selected = new IScope[count];
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105 | bool doNiching = NichingParameter.ActualValue.Value;
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106 |
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107 | //check if list with indexes is as long as the original scope list
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108 | //otherwise invalid quality values were filtered
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109 | if (qualities.Count != scopes.Count || individuals.Count != scopes.Count || (useLength && lengths.Count != scopes.Count)) {
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110 | throw new ArgumentException("The scopes contain invalid quality values (either infinity or double.NaN) on which the selector cannot operate.");
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111 | }
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112 |
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113 | int parentsPerChild = ParentsPerChildParameter.ActualValue.Value;
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114 |
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115 | if (individuals.Any(x => x.Niche == null) && individuals.Any(x => x.Niche != null)) {
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116 | throw new ArgumentException("Either all individuals have a default action or none.");
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117 | }
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118 |
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119 | //null cannot be a key in a dictionary (nicheScope), therefore torunament selection has to be done differently
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120 | //to keep it a little maintainable, the case that no default rule is used has been separated
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121 | if (individuals.Any(x => x.Niche == null)) {
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122 | //normal tournament selection
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123 | for (int i = 0; i < count; i++) {
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124 | int best = random.Next(scopes.Count);
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125 | int index;
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126 | for (int j = 1; j < groupSize; j++) {
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127 | index = random.Next(scopes.Count);
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128 | if (IsBetterHirachical(index, best, qualities, lengths, lengtThreshold, useLength, maximization)) {
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129 | best = index;
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130 | }
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131 | }
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132 |
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133 | if (copy)
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134 | selected[i] = (IScope)scopes[best].Clone();
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135 | else {
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136 | selected[i] = scopes[best];
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137 | scopes.RemoveAt(best);
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138 | qualities.RemoveAt(best);
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139 | }
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140 | }
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141 | } else {
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142 | var nicheComparer = GAssistNichesProblemDataParameter.ActualValue.GetPossibleNiches().First().Comparer;
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143 | var selectPerNiche = new Dictionary<IGAssistNiche, int>(nicheComparer);
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144 | var nicheScope = new Dictionary<IGAssistNiche, List<int>>(nicheComparer);
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145 | //niching tournament selection
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146 | for (int i = 0; i < individuals.Count; i++) {
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147 | if (!nicheScope.ContainsKey(individuals[i].Niche)) {
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148 | nicheScope.Add(individuals[i].Niche, new List<int>());
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149 | }
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150 | nicheScope[individuals[i].Niche].Add(i);
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151 | }
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152 |
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153 | var possibleNiches = nicheScope.Keys.ToList();
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154 | foreach (var niche in possibleNiches) {
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155 | selectPerNiche.Add(niche, count / possibleNiches.Count);
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156 | }
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157 |
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158 | int curCount = 0;
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159 | while (curCount < count) {
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160 | IGAssistNiche niche = null;
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161 | int best = -1;
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162 | if (doNiching) {
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163 | niche = GetNiche(random, selectPerNiche, possibleNiches);
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164 | } else {
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165 | best = random.Next(scopes.Count);
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166 | }
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167 | for (int i = 0; i < parentsPerChild; i++) {
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168 | int index;
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169 | if (doNiching) {
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170 | best = nicheScope[niche][random.Next(nicheScope[niche].Count)];
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171 | }
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172 | for (int j = 1; j < groupSize; j++) {
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173 | if (niche != null) {
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174 | index = nicheScope[niche][random.Next(nicheScope[niche].Count)];
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175 | } else {
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176 | index = random.Next(scopes.Count);
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177 | }
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178 | if (IsBetterHirachical(index, best, qualities, lengths, lengtThreshold, useLength, maximization)) {
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179 | best = index;
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180 | }
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181 | }
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182 |
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183 | niche = individuals[best].Niche;
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184 |
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185 | if (copy)
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186 | selected[curCount] = (IScope)scopes[best].Clone();
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187 | else {
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188 | selected[curCount] = scopes[best];
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189 | scopes.RemoveAt(best);
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190 | qualities.RemoveAt(best);
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191 | }
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192 | selectPerNiche[niche]--;
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193 | curCount++;
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194 | }
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195 | }
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196 | }
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197 | return selected;
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198 | }
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199 |
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200 | private bool IsBetterHirachical(int indexTrue, int indexFalse, IList<double> qualities, IList<double> length, double hierarchicalThreshold, bool useLength, bool maximization) {
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201 | if (useLength && IterationsParameter.ActualValue.Value >= IterationHirachicalSelectionParameter.ActualValue.Value
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202 | && Math.Abs(qualities[indexTrue] - qualities[indexFalse]) <= hierarchicalThreshold
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203 | && length[indexTrue] != length[indexFalse]) {
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204 | return length[indexTrue] < length[indexFalse];
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205 | }
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206 | return IsBetter(indexTrue, indexFalse, qualities, maximization);
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207 | }
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208 |
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209 | private bool IsBetter(int indexTrue, int indexFalse, IList<double> qualities, bool maximization) {
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210 | return ((maximization) && (qualities[indexTrue] > qualities[indexFalse])) ||
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211 | ((!maximization) && (qualities[indexTrue] < qualities[indexFalse]));
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212 | }
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213 |
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214 | private IGAssistNiche GetNiche(IRandom random, Dictionary<IGAssistNiche, int> selectPerNiche, List<IGAssistNiche> possibleNiches) {
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215 | int sum = selectPerNiche.Values.Sum();
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216 | if (sum <= 0) { return possibleNiches[random.Next(possibleNiches.Count)]; }
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217 | int pos = random.Next(sum);
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218 | int total = 0;
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219 | IGAssistNiche niche = selectPerNiche.Keys.First();
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220 | foreach (var item in selectPerNiche) {
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221 | total += item.Value;
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222 | niche = item.Key;
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223 | if (pos < total) {
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224 | return niche;
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225 | }
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226 | }
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227 | throw new ArgumentException("error in code");
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228 | }
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229 | }
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230 | }
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