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source: branches/LearningClassifierSystems/HeuristicLab.Encodings.VariableVector/3.3/VariableVectorManipulator.cs @ 9275

Last change on this file since 9275 was 9204, checked in by sforsten, 12 years ago

#1980:

  • deleted not needed interface IMatching
  • finished VariableVector encoding
  • the algorithm LearningClassifierSystem is now independent of a specific encoding. It still needs the ConditionActionEncoding.
  • merged r9191:9203 HeuristicLab.Core from trunk to branch
File size: 2.6 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Common;
23using HeuristicLab.Core;
24using HeuristicLab.Operators;
25using HeuristicLab.Optimization;
26using HeuristicLab.Parameters;
27using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
28
29namespace HeuristicLab.Encodings.VariableVector {
30  [Item("VariableVectorManipulator", "Description missing")]
31  [StorableClass]
32  public abstract class VariableVectorManipulator : SingleSuccessorOperator, IVariableVectorManipulator, IStochasticOperator {
33
34    #region parameters
35    public ILookupParameter<IRandom> RandomParameter {
36      get { return (ILookupParameter<IRandom>)Parameters["Random"]; }
37    }
38    public ILookupParameter<VariableVector> ChildParameter {
39      get { return (ILookupParameter<VariableVector>)Parameters["Child"]; }
40    }
41    public ILookupParameter<VariableVectorInput> FetchedInputParameter {
42      get { return (ILookupParameter<VariableVectorInput>)Parameters["Input"]; }
43    }
44    #endregion
45
46    [StorableConstructor]
47    protected VariableVectorManipulator(bool deserializing) : base(deserializing) { }
48    protected VariableVectorManipulator(VariableVectorManipulator original, Cloner cloner)
49      : base(original, cloner) {
50    }
51    public VariableVectorManipulator()
52      : base() {
53      Parameters.Add(new LookupParameter<IRandom>("Random"));
54      Parameters.Add(new LookupParameter<VariableVector>("Child"));
55      Parameters.Add(new LookupParameter<VariableVectorInput>("Input"));
56    }
57
58    public sealed override IOperation Apply() {
59      ChildParameter.ActualValue = Manipulate(RandomParameter.ActualValue, FetchedInputParameter.ActualValue, ChildParameter.ActualValue);
60      return base.Apply();
61    }
62
63    protected abstract VariableVector Manipulate(IRandom random, VariableVectorInput input, VariableVector child);
64  }
65}
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