[9194] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using System.Collections.Generic;
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| 24 | using System.Linq;
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| 25 | using System.Text;
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| 26 | using HeuristicLab.Common;
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| 27 | using HeuristicLab.Core;
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| 28 | using HeuristicLab.Encodings.ConditionActionEncoding;
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| 29 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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| 30 |
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| 31 | namespace HeuristicLab.Encodings.VariableVector {
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| 32 | [StorableClass]
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| 33 | [Item("VariableVector", "")]
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| 34 | public class VariableVector : Item, IClassifier {
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[9204] | 35 |
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[9194] | 36 | [Storable]
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| 37 | protected VariableVectorCondition condition;
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| 38 | public VariableVectorCondition Condition { get { return condition; } }
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| 39 |
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| 40 | [Storable]
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| 41 | protected VariableVectorAction action;
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| 42 | public VariableVectorAction Action { get { return action; } }
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| 43 |
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| 44 | public int Count {
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[9242] | 45 | get { return condition.VariableDictionary.Count + action.VariableDictionary.Count; }
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[9194] | 46 | }
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| 47 |
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| 48 | public int VirtualLength {
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[9242] | 49 | get { return condition.VariableDictionary.Values.Sum(x => x.VirtualLength) + action.VariableDictionary.Values.Sum(x => x.VirtualLength); }
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[9194] | 50 | }
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| 51 |
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| 52 | [StorableConstructor]
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| 53 | protected VariableVector(bool deserializing) : base(deserializing) { }
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| 54 | protected VariableVector(VariableVector original, Cloner cloner)
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| 55 | : base(original, cloner) {
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[9226] | 56 | condition = (VariableVectorCondition)original.condition.Clone();
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| 57 | action = (VariableVectorAction)original.action;
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[9194] | 58 | }
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| 59 | public VariableVector() {
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| 60 | condition = new VariableVectorCondition();
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| 61 | action = new VariableVectorAction();
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| 62 | }
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| 63 | public VariableVector(IEnumerable<IVariable> condition, IEnumerable<IVariable> action)
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| 64 | : this() {
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| 65 | if (condition == null || action == null) { throw new ArgumentNullException(); }
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[9226] | 66 | if (!action.All(x => x is IActionVariable)) { throw new ArgumentException("Action can only use IActionVariable"); }
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[9194] | 67 | this.Condition.Add(condition);
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| 68 | this.Action.Add(action.Cast<IActionVariable>());
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| 69 | }
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| 70 | public override IDeepCloneable Clone(Cloner cloner) {
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| 71 | return new VariableVector(this, cloner);
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| 72 | }
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| 73 |
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[9226] | 74 | public VariableVector GetEmptyCopy() {
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[9242] | 75 | return new VariableVector(Condition.VariableDictionary.Values.Select(x => x.GetEmptyCopy()), Action.VariableDictionary.Values.Select(x => x.GetEmptyCopy()));
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[9226] | 76 | }
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| 77 |
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[9194] | 78 | public override string ToString() {
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| 79 | StringBuilder sb = new StringBuilder();
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| 80 | sb.Append("[");
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| 81 | sb.Append(condition.ToString());
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| 82 | sb.Append("||");
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| 83 | sb.Append(action.ToString());
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| 84 | sb.Append("]");
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| 85 | return sb.ToString();
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| 86 | }
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| 87 |
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[9467] | 88 | public void Randomize(IRandom random, double changeSymbolProbability, double spreadPercentage) {
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| 89 | condition.Randomize(random, changeSymbolProbability, spreadPercentage);
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[9194] | 90 | action.Randomize(random);
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| 91 | }
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| 92 |
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| 93 | ICondition IClassifier.Condition {
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| 94 | get { return Condition; }
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| 95 | }
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| 96 |
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| 97 | IAction IClassifier.Action {
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| 98 | get { return Action; }
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| 99 | }
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| 100 |
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| 101 | public bool MatchInput(IInput target) {
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| 102 | return Condition.Match(target);
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| 103 | }
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| 104 |
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| 105 | public bool MatchAction(IAction target) {
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| 106 | return Action.Match(target);
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| 107 | }
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| 108 |
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| 109 | public bool IsMoreGeneral(IClassifier target) {
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| 110 | return IsMoreGeneral(target.Condition);
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| 111 | }
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| 112 |
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| 113 | public bool IsMoreGeneral(ICondition target) {
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[9242] | 114 | var targetCast = target as VariableVectorCondition;
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[9194] | 115 | if (targetCast == null) { return false; }
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[9242] | 116 | if (Condition.VariableDictionary.Keys.Except(targetCast.VariableDictionary.Keys).Count() != 0
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| 117 | || targetCast.VariableDictionary.Keys.Except(Condition.VariableDictionary.Keys).Count() != 0) { return false; }
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[9194] | 118 |
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[9242] | 119 | double thisGenerality = Condition.VariableDictionary.Values.Sum(x => x.GetGenerality());
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| 120 | double targetGenerality = targetCast.VariableDictionary.Values.Sum(x => x.GetGenerality());
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[9194] | 121 | if (thisGenerality <= targetGenerality) { return false; }
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| 122 |
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[9242] | 123 | foreach (var variables in targetCast.VariableDictionary) {
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| 124 | if (!Condition.VariableDictionary[variables.Key].IsGreaterThanOrEquallyGeneral(variables.Value)) {
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[9194] | 125 | return false;
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| 126 | }
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| 127 | }
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| 128 | return true;
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| 129 | }
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| 130 |
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| 131 | public bool Identical(IClassifier target) {
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| 132 | var targetCast = target as VariableVector;
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| 133 | if (targetCast == null) { return false; }
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[9226] | 134 | if (!condition.Identical(targetCast.Condition)) { return false; }
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| 135 | if (!action.Identical(targetCast.Action)) { return false; }
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[9194] | 136 | return true;
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| 137 | }
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| 138 | }
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| 139 | }
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