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source: branches/LearningClassifierSystems/HeuristicLab.Encodings.DecisionList/3.3/Action/IAction.cs @ 12608

Last change on this file since 12608 was 9605, checked in by sforsten, 11 years ago

#1980:

  • set plugin dependencies
  • added smart initialization
  • added hierarchical selection
  • fixed major and minor default rule
  • fixed several smaller bugs
  • some refactoring has been done
File size: 1.6 KB
RevLine 
[9334]1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.Collections.Generic;
23using HeuristicLab.Core;
[9352]24using HeuristicLab.Optimization.Operators.LCS;
[9334]25
26namespace HeuristicLab.Encodings.DecisionList {
[9352]27  public interface IAction : IGAssistNiche {
[9334]28    string VariableName { get; }
29
30    int Possibilities { get; }
31    void Randomize(IRandom random);
[9352]32    void Randomize(IRandom random, IEnumerable<IAction> except);
[9334]33
34    bool Match(IAction action);
35    void SetTo(string value);
[9605]36    void SetTo(IGAssistNiche action);
[9334]37
38    IEnumerable<int> GetPossibleActionPositions();
39    void SetToPosition(int value);
40    int CurrentPosition { get; }
41  }
42
43  public interface IAction<T> : IAction {
44    T CurrentAction { get; }
45    IEnumerable<T> GetPossibleActions();
46  }
47}
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