[9411] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System.Collections.Generic;
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| 23 | using System.Linq;
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| 24 | using HeuristicLab.Common;
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| 25 | using HeuristicLab.Core;
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| 26 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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| 27 |
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| 28 | namespace HeuristicLab.Encodings.ConditionActionEncoding {
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| 29 | [StorableClass]
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| 30 | [Item("ConditionActionEnsembleModel", "")]
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| 31 | public class ConditionActionEnsembleModel : NamedItem, IConditionActionEnsembleModel {
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| 32 |
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| 33 | [Storable]
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| 34 | private List<IConditionActionModel> models;
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| 35 | public IEnumerable<IConditionActionModel> Models {
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| 36 | get { return new List<IConditionActionModel>(models); }
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| 37 | }
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| 38 |
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| 39 | [Storable]
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| 40 | private IClassifierComparer comparer;
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| 41 | public IClassifierComparer ClassifierComparer {
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| 42 | get { return comparer; }
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| 43 | set { comparer = value; }
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| 44 | }
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| 45 |
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| 46 | [StorableConstructor]
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| 47 | protected ConditionActionEnsembleModel(bool deserializing) : base(deserializing) { }
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| 48 | protected ConditionActionEnsembleModel(ConditionActionEnsembleModel original, Cloner cloner)
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| 49 | : base(original, cloner) {
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| 50 | this.models = original.Models.Select(m => cloner.Clone(m)).ToList();
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| 51 | }
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| 52 | public ConditionActionEnsembleModel() : this(Enumerable.Empty<IConditionActionModel>()) { }
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| 53 | public ConditionActionEnsembleModel(IEnumerable<IConditionActionModel> models)
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| 54 | : base() {
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| 55 | this.name = ItemName;
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| 56 | this.description = ItemDescription;
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| 57 | this.models = new List<IConditionActionModel>(models);
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| 58 | }
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| 59 | public override IDeepCloneable Clone(Cloner cloner) {
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| 60 | return new ConditionActionEnsembleModel(this, cloner);
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| 61 | }
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| 62 |
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| 63 | public void Add(IConditionActionModel model) {
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| 64 | models.Add(model);
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| 65 | }
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| 66 | public void Remove(IConditionActionModel model) {
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| 67 | models.Remove(model);
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| 68 | }
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| 69 |
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| 70 | public IEnumerable<IEnumerable<IAction>> GetEstimatedActionVectors(IEnumerable<IInput> input) {
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| 71 | var estimatedValuesEnumerators = (from model in models
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| 72 | select model.GetAction(input).GetEnumerator())
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| 73 | .ToList();
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| 74 |
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| 75 | while (estimatedValuesEnumerators.All(en => en.MoveNext())) {
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| 76 | yield return from enumerator in estimatedValuesEnumerators
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| 77 | select enumerator.Current;
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| 78 | }
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| 79 | }
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| 80 |
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| 81 | public IEnumerable<IAction> GetAction(IEnumerable<IInput> input) {
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| 82 | foreach (var estimatedValuesVector in GetEstimatedActionVectors(input)) {
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| 83 | // return the class which is most often occuring
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| 84 | yield return
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| 85 | estimatedValuesVector
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| 86 | .GroupBy(x => x, comparer)
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| 87 | .OrderByDescending(g => g.Count())
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| 88 | .Select(g => g.Key)
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| 89 | .First();
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| 90 | }
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| 91 | }
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| 92 |
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| 93 | public IAction GetAction(IInput classifier) {
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| 94 | var estimatedValuesVector = models.Select(x => x.GetAction(classifier));
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| 95 | return estimatedValuesVector
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| 96 | .GroupBy(x => x, comparer)
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| 97 | .OrderByDescending(g => g.Count())
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| 98 | .Select(g => g.Key)
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| 99 | .First();
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| 100 | }
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| 101 |
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| 102 | public IConditionActionSolution CreateConditionActionSolution(IConditionActionProblemData problemData) {
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| 103 | return new ConditionActionEnsembleSolution(models, new ConditionActionEnsembleProblemData((IConditionActionProblemData)problemData.Clone()));
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| 104 | }
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| 105 |
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| 106 | public int ClassifierCount {
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| 107 | get { return Models.Sum(x => x.ClassifierCount); }
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| 108 | }
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| 109 | }
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| 110 | }
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