1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System.Linq;
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23 | using HeuristicLab.Common;
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24 | using HeuristicLab.Core;
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25 | using HeuristicLab.Data;
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26 | using HeuristicLab.Operators;
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27 | using HeuristicLab.Optimization;
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28 | using HeuristicLab.Parameters;
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29 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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30 |
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31 | namespace HeuristicLab.Encodings.ConditionActionEncoding {
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32 | [Item("ActionSelector", "")]
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33 | [StorableClass]
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34 | public class ActionSelector : SingleSuccessorOperator, IStochasticOperator {
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35 |
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36 | public ILookupParameter<IRandom> RandomParameter {
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37 | get { return (ILookupParameter<IRandom>)Parameters["Random"]; }
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38 | }
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39 | public IValueLookupParameter<IAction> SelectedActionParameter {
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40 | get { return (IValueLookupParameter<IAction>)Parameters["SelectedAction"]; }
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41 | }
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42 | public ILookupParameter<IItemDictionary<IAction, DoubleValue>> PredictionArrayParameter {
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43 | get { return (ILookupParameter<IItemDictionary<IAction, DoubleValue>>)Parameters["PredictionArray"]; }
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44 | }
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45 | public ILookupParameter<PercentValue> ExplorationProbabilityParameter {
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46 | get { return (ILookupParameter<PercentValue>)Parameters["ExplorationProbability"]; }
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47 | }
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48 |
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49 | [StorableConstructor]
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50 | protected ActionSelector(bool deserializing) : base(deserializing) { }
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51 | protected ActionSelector(ActionSelector original, Cloner cloner)
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52 | : base(original, cloner) {
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53 | }
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54 | public ActionSelector()
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55 | : base() {
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56 | Parameters.Add(new LookupParameter<IRandom>("Random"));
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57 | Parameters.Add(new ValueLookupParameter<IAction>("SelectedAction", "Action, which has been selected."));
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58 | Parameters.Add(new LookupParameter<IItemDictionary<IAction, DoubleValue>>("PredictionArray"));
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59 | Parameters.Add(new LookupParameter<PercentValue>("ExplorationProbability"));
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60 | }
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61 |
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62 | public override IDeepCloneable Clone(Cloner cloner) {
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63 | return new ActionSelector(this, cloner);
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64 | }
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65 |
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66 | public override IOperation Apply() {
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67 | if (RandomParameter.ActualValue.NextDouble() > ExplorationProbabilityParameter.ActualValue.Value) {
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68 | double maxValue = PredictionArrayParameter.ActualValue.Max(x => x.Value.Value);
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69 | SelectedActionParameter.ActualValue = PredictionArrayParameter.ActualValue.Where(x => x.Value.Value.IsAlmost(maxValue))
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70 | .Select(x => x.Key)
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71 | .First();
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72 | } else {
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73 | int actionIndex = RandomParameter.ActualValue.Next(0, PredictionArrayParameter.ActualValue.Count);
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74 | SelectedActionParameter.ActualValue = PredictionArrayParameter.ActualValue.ElementAt(actionIndex).Key;
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75 | }
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76 | return base.Apply();
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77 | }
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78 | }
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79 | }
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