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source: branches/LearningClassifierSystems/HeuristicLab.Algorithms.LearningClassifierSystems/3.3/ActionSelection/RandomActionSelector.cs @ 9651

Last change on this file since 9651 was 8941, checked in by sforsten, 12 years ago

#1980:
A general implementation of most main components of LCS is done with an own encoding.
At the moment you can just watch the LCS generating a number of solutions and selecting the match and action set in the debug engine.

File size: 2.2 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.Collections.Generic;
23using HeuristicLab.Common;
24using HeuristicLab.Core;
25using HeuristicLab.Encodings.CombinedIntegerVectorEncoding;
26using HeuristicLab.Parameters;
27using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
28
29namespace HeuristicLab.Algorithms.LearningClassifierSystems {
30  [Item("RandomActionSelector", "A random action selector.")]
31  [StorableClass]
32  public class RandomActionSelector : ActionSelector {
33    public ILookupParameter<IRandom> RandomParameter {
34      get { return (LookupParameter<IRandom>)Parameters["Random"]; }
35    }
36
37    [StorableConstructor]
38    protected RandomActionSelector(bool deserializing) : base(deserializing) { }
39    protected RandomActionSelector(RandomActionSelector original, Cloner cloner) : base(original, cloner) { }
40    public RandomActionSelector()
41      : base() {
42      Parameters.Add(new LookupParameter<IRandom>("Random", "The pseudo random number generator used for stochastic selection."));
43    }
44    public override IDeepCloneable Clone(Cloner cloner) {
45      return new RandomActionSelector(this, cloner);
46    }
47
48    protected override IMatching SelectAction(List<IScope> scopes) {
49      IRandom random = RandomParameter.ActualValue;
50      int index = random.Next(MatchParameter.ActualValue.Length);
51      return MatchParameter.ActualValue[index].Action;
52    }
53  }
54}
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