1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using HeuristicLab.Common;
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24 | using HeuristicLab.Core;
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25 | using HeuristicLab.Data;
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26 | using HeuristicLab.Encodings.RealVectorEncoding;
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27 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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28 |
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29 | namespace HeuristicLab.Problems.TestFunctions {
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30 | /// <summary>
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31 | /// The Griewank function is introduced in Griewank, A.O. 1981. Generalized descent for global optimization. Journal of Optimization Theory and Applications 34, pp. 11-39.
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32 | /// It is a multimodal fitness function in the range [-600,600]^n.
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33 | /// Here it is implemented as described (without the modifications) in Locatelli, M. 2003. A note on the Griewank test function. Journal of Global Optimization 25, pp. 169-174, Springer.
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34 | /// </summary>
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35 | [Item("GriewankEvaluator", "Evaluates the Griewank function on a given point. The optimum of this function is 0 at the origin. It is introduced by Griewank A.O. 1981 and implemented as described (without the modifications) in Locatelli, M. 2003. A note on the Griewank test function. Journal of Global Optimization 25, pp. 169-174, Springer.")]
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36 | [StorableClass]
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37 | public class GriewankEvaluator : SingleObjectiveTestFunctionProblemEvaluator {
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38 | /// <summary>
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39 | /// Returns false as the Griewank function is a minimization problem.
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40 | /// </summary>
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41 | public override bool Maximization {
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42 | get { return false; }
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43 | }
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44 | /// <summary>
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45 | /// Gets the optimum function value (0).
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46 | /// </summary>
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47 | public override double BestKnownQuality {
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48 | get { return 0; }
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49 | }
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50 | /// <summary>
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51 | /// Gets the lower and upper bound of the function.
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52 | /// </summary>
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53 | public override DoubleMatrix Bounds {
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54 | get { return new DoubleMatrix(new double[,] { { -600, 600 } }); }
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55 | }
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56 | /// <summary>
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57 | /// Gets the minimum problem size (1).
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58 | /// </summary>
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59 | public override int MinimumProblemSize {
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60 | get { return 1; }
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61 | }
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62 | /// <summary>
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63 | /// Gets the (theoretical) maximum problem size (2^31 - 1).
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64 | /// </summary>
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65 | public override int MaximumProblemSize {
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66 | get { return int.MaxValue; }
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67 | }
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68 |
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69 | [StorableConstructor]
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70 | protected GriewankEvaluator(bool deserializing) : base(deserializing) { }
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71 | protected GriewankEvaluator(GriewankEvaluator original, Cloner cloner) : base(original, cloner) { }
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72 | public GriewankEvaluator() : base() { }
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73 |
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74 | public override IDeepCloneable Clone(Cloner cloner) {
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75 | return new GriewankEvaluator(this, cloner);
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76 | }
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77 |
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78 | public override RealVector GetBestKnownSolution(int dimension) {
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79 | return new RealVector(dimension);
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80 | }
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81 | /// <summary>
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82 | /// If dimension of the problem is less or equal than 100 the values of Math.Sqrt(i + 1) are precomputed.
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83 | /// </summary>
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84 | private double[] sqrts;
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85 |
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86 | /// <summary>
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87 | /// Evaluates the test function for a specific <paramref name="point"/>.
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88 | /// </summary>
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89 | /// <param name="point">N-dimensional point for which the test function should be evaluated.</param>
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90 | /// <returns>The result value of the Griewank function at the given point.</returns>
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91 | public static double Apply(RealVector point) {
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92 | double result = 0;
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93 | double val = 0;
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94 |
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95 | for (int i = 0; i < point.Length; i++)
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96 | result += point[i] * point[i];
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97 | result = result / 4000;
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98 |
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99 | val = Math.Cos(point[0]);
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100 | for (int i = 1; i < point.Length; i++)
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101 | val *= Math.Cos(point[i] / Math.Sqrt(i + 1));
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102 |
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103 | result = result - val + 1;
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104 | return result;
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105 | }
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106 |
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107 | /// <summary>
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108 | /// Evaluates the test function for a specific <paramref name="point"/>. It uses an array of precomputed values for Math.Sqrt(i + 1) with i = 0..N
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109 | /// </summary>
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110 | /// <param name="point">N-dimensional point for which the test function should be evaluated.</param>
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111 | /// <param name="sqrts">The precomputed array of square roots.</param>
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112 | /// <returns>The result value of the Griewank function at the given point.</returns>
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113 | private static double Apply(RealVector point, double[] sqrts) {
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114 | double result = 0;
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115 | double val = 0;
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116 |
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117 | for (int i = 0; i < point.Length; i++)
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118 | result += point[i] * point[i];
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119 | result = result / 4000;
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120 |
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121 | val = Math.Cos(point[0]);
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122 | for (int i = 1; i < point.Length; i++)
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123 | val *= Math.Cos(point[i] / sqrts[i]);
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124 |
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125 | result = result - val + 1;
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126 | return result;
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127 | }
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128 |
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129 | /// <summary>
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130 | /// Evaluates the test function for a specific <paramref name="point"/>.
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131 | /// </summary>
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132 | /// <remarks>Calls <see cref="Apply"/>.</remarks>
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133 | /// <param name="point">N-dimensional point for which the test function should be evaluated.</param>
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134 | /// <returns>The result value of the Griewank function at the given point.</returns>
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135 | public override double Evaluate(RealVector point) {
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136 | if (point.Length > 100)
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137 | return Apply(point);
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138 | else {
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139 | if (sqrts == null || sqrts.Length < point.Length) ComputeSqrts(point.Length);
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140 | return Apply(point, sqrts);
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141 | }
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142 | }
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143 |
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144 | private void ComputeSqrts(int length) {
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145 | sqrts = new double[length];
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146 | for (int i = 0; i < length; i++) sqrts[i] = Math.Sqrt(i + 1);
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147 | }
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148 | }
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149 | }
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