Last change
on this file since 12198 was
12198,
checked in by arapeanu, 9 years ago
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#2288: Implemented Create Target Variation Experiment and added view skeleton for the variable interaction network
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File size:
1.2 KB
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1 | namespace HeuristicLab.VariableInteractionNetworks.Views
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2 | {
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3 | partial class VariableInteractionNetworkView
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4 | {
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5 | /// <summary>
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6 | /// Required designer variable.
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7 | /// </summary>
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8 | private System.ComponentModel.IContainer components = null;
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9 |
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10 | /// <summary>
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11 | /// Clean up any resources being used.
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12 | /// </summary>
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13 | /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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14 | protected override void Dispose(bool disposing)
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15 | {
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16 | if (disposing && (components != null))
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17 | {
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18 | components.Dispose();
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19 | }
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20 | base.Dispose(disposing);
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21 | }
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22 |
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23 | #region Component Designer generated code
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24 |
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25 | /// <summary>
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26 | /// Required method for Designer support - do not modify
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27 | /// the contents of this method with the code editor.
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28 | /// </summary>
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29 | private void InitializeComponent()
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30 | {
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31 | components = new System.ComponentModel.Container();
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32 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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33 | }
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34 |
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35 | #endregion
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36 | }
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37 | }
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